Bullet not moving unity
问题 At the moment I have a script that is firing a sphere, when i press the button which makes it fire; the pellet comes out but does not move across the screen, it just stays in a stationary position. whereas I would like it to move across the screen forward... Script: #pragma strict public var pellet : Transform; function Start () { } function Update () { if (Input.GetKeyUp("o")) { var pelletfire = Instantiate (pellet, gameObject.Find("pellet_Spawn").transform.position, Quaternion.identity);