Pause an SKAction in Spritekit with Swift
I have the following code to move an SKSpriteNode . let moveDown = SKAction.moveBy(CGVectorMake(0, -120), duration: 1) let moveUp = SKAction.moveBy(CGVectorMake(0, +120), duration: 1) let moveSequence = SKAction.sequence([moveDown, moveUp]) square.runAction(SKAction.repeatActionForever(moveSequence)) This moves the SKSpriteNode up and down forever. Is there a way that I could pause this SKAction ? So that the SKSpriteNode will freeze in its current position, and then later when I decide, continue its movement? I only want to pause the movement of this SKSpriteNode . I do not want to pause the