Skaction.playsoundfilenamed crashes when repeat - sprite kit
I have a problem with sprite kit SKAction.playSoundFileNamed. In practice, after some time it is played correctly , the app crashes saying it will not load . The file is included in the bundle import the project file exists and everything is properly set. The only problem , after some time I play, I will crash saying it can not find the file , or at least can not be loaded . My question is , is there a way to recharge every time the sound SKAction.playSoundFileNamed ? EDIT - SOLVED //init var sound = SKAction.playSoundFileNamed("sound.mp3", waitForCompletion: false) var sound2 = SKAction