Images and mask in OpenGL ES 2.0
问题 I'm learning OpenGL ES 2.0 and I'd like to create an App to better understand how it works. The App has a set of filter that the user can apply on images (I know, nothing new :P). One of this filter takes two images and a mask and it mixes the two images showing them through the mask (here an image to better explain what I want to obtain) At the moment I'm really confused and I don't know where to start to create this effect. I can't understand wether I have to work with multiple textures and