xcode9 / SceneKit - .dae file not loading into SCNScene - returns nil
问题 I'm trying to load a .dae file into SCNScene, using the following code: let solutionScene = SCNScene(named: "art.scnassets/level1.dae") print(solutionScene?.rootNode) // prints nil solutionNode = solutionScene?.rootNode.childNode(withName: "level1", recursively: true) I exported the .dae file from Blender as COLLADA with default settings, contains just a one simple object. When i click on the .dae file in my art.scnassets folder in XCode, it opens without problem and i can see the geometry,