SceneKit - how to get animations for a .dae model?
问题 Ok, I am working with ARKit and scene kit here and I am having trouble looking at the other questions dealing with just scene kit trying to have a model in .dae format and load in various animations to have that model run - now that we're in iOS11 seems that some solutions don't work. Here is how I get my model - from a base .dae scene where no animations are applied. I am importing these with Maya - var modelScene = SCNScene(named: "art.scnassets/ryderFinal3.dae")! if let d = modelScene