Is there a way to chain SceneKit Animations?
问题 I’m looking for a way of chaining SceneKit animations. I’m adding x number of nodes to a scene, I’d like to add the first node, make it fade in and once it’s visible then we go to the next node until all nodes are visible. So I need the animation on the first node to end before we start on the second. Obviously I tried a for loop with SCNActions but the animation is batched together so all nodes appear at the same time. I don’t know how many nodes will be added, so I can’t make a sequence.