Using MVC with libgdx scene2d [closed]
I started developing a game using libgdx. It is actually my second try because when i started the first try i did not know enaught of libgdx. In my first try i had an actor subclass with the logic and the texture in it. Then i started reading Gustavo Steigerts tutorial and i saw that he tryed to separate logic and view. I tryed to do the same, but the view is my actor subclass with informations about size and position, so it has to do the collision detection, which is part of the logic. Also if you search on Google you find that with Scene2d you cannot do the MVC. So is there a way to