iad

Hide/Show iAds in Spritekit

给你一囗甜甜゛ 提交于 2019-11-27 18:38:02
问题 I've been trying to figure out how to hide and show iAds in my Spritekit Scenes. Currently I have it setup like this: ViewController.h #import <UIKit/UIKit.h> #import <SpriteKit/SpriteKit.h> #import <iAd/iAD.h> @interface ViewController : UIViewController <ADBannerViewDelegate> { ADBannerView *adView; } -(void)showsBanner; -(void)hidesBanner; @end ViewController.m #import "ViewController.h" #import <UIKit/UIKit.h> #import <iAd/iAD.h> #import "MyScene.h" #import <SpriteKit/SpriteKit.h>

ADBannerView fails to receive ad with error 'The operation couldn’t be completed. Ad inventory unavailable'

喜你入骨 提交于 2019-11-27 18:15:00
问题 I started to implement iAd into a new App yesterday. But getting the error from the question title since then. Anyone know how I can fix it? I've read here that it might be Apples fault. But since that thread is pretty old and I couldn't find any discussion on the Apple Dev forums about it for the current time, I don't believe this is a general issue on Apples side in this case. Also the problem can't be that they don't currently have enough ads to show because that only matters in live ads.

Shared iAd banner for UITabBarController based app using XCode 4 with storyboard

て烟熏妆下的殇ゞ 提交于 2019-11-27 16:09:29
Storyboard iAd Tab Bar Controller sample project 1: Download sample project for Xcode 4.2 2: Make the banner visible above the Tab Bar from every view 3: post answer 4: recieve bounty 5: make other people happy, I will tutorialize it. No place existing tutorial for this important step atm. It's fairly simple actually. Just create a new banner view controller for each tab that will be the parent view controller for each tab in your storyboard. Then drag in a Container View object into each banner view controller and embed your child view controllers in each banner view controller. Finally in

iAd in xcode 6 with Swift

你说的曾经没有我的故事 提交于 2019-11-27 07:55:01
I'm working to implement a banner ad in the scene, but it always reports "Thread 1: EXC_BREAKPOINT(code=EXC_ARM_BREAKPOINT, subcode=Oxdefe) and the program stops running. I referenced Mr. T's answer in another question about iAd("Swift - ADBannerView") but still couldn't make it. The code looks like this: import UIKit import SpriteKit import iAd class GameViewController: UIViewController, ADBannerViewDelegate { @IBOutlet var adBannerView: ADBannerView override func viewDidLoad() { super.viewDidLoad() println("view loaded") //iAd self.canDisplayBannerAds = true self.adBannerView.delegate = self

How to add iad in cocos2d?

三世轮回 提交于 2019-11-27 06:31:25
问题 Does anyone have any idea how to put an iAd banner ad in a cocos2d game (for ios - iphone)? Please refer me to any useful tutorials/guides (please make sure they are up to date though) or explain below. Any help is appreciated but please include code/steps! 回答1: Here is my Cocos2d_2.0-iAd banner sample Cocos2d 3.0 iAd Banner Sample Also you can see here : iAd Banner for Cocos2d 来源: https://stackoverflow.com/questions/17815777/how-to-add-iad-in-cocos2d

Are Apps using iAd compatible with older iOS

[亡魂溺海] 提交于 2019-11-27 06:27:58
问题 Can I add the UIBannerViewDelegate protocol to my UIViewController subclass while remaining compatible with pre-iOS 4 devices? This is NOT a duplicate, the question is specifically related to the delegate protocol. 回答1: If you weak-link the iAd framework, you will encounter no issues with a controller class that conforms to the ADBannerViewDelegate protocol. You will, of course, need to add the ADBannerView programmatically (if it exists on the running OS) or otherwise load a different Nib

Why does test iAd for barebones project not display? [duplicate]

妖精的绣舞 提交于 2019-11-27 05:29:50
Possible Duplicate: how to display test IAd banner in the simulator I have tried really hard, with several blogs and videos, to implement iAd in my application. It still fails with ADBannerView: Unhandled error (no delegate or delegate does not implement didFailToReceiveAdWithError:): Error Domain=ADErrorDomain Code=5 "The operation couldn’t be completed. Banner view is visible but does not have content" UserInfo=0x610c5d0 {ADInternalErrorCode=5, NSLocalizedFailureReason=Banner view is visible but does not have content} and my adbannerview never displays.The error message makes me think that

iOS SDK broken ever after reinstall UIKit and Foundation frameworks not found

[亡魂溺海] 提交于 2019-11-27 04:47:54
问题 For the pch file I get these errors: /Users/matt/Programming/iPhone Monkey Curling lite/iPhone_Monkey_Curling_Prefix.pch:6:34: error: Foundation/Foundation.h: No such file or directory /Users/matt/Programming/iPhone Monkey Curling lite/iPhone_Monkey_Curling_Prefix.pch:7:24: error: UIKit/UIKit.h: No such file or directory Here's the file as it is by default. // // Prefix header for all source files of the 'iPhone Monkey Curling' target in the 'iPhone Monkey Curling' project // #ifdef __OBJC__

How do I hide iAd banners when no ads are being served?

谁说我不能喝 提交于 2019-11-27 03:48:25
问题 Anyone able to offer a little help on this? I just received feedback from Apple advising my app could not be accepted because it contained adbanners that were still visible when no ads were being served, trouble is I can't figure out quite what to do to prevent this problem. [QUOTE] We've completed the review of your application; however, we cannot post this version to the App Store because it displays an empty iAd banner when ad content is not available. The banner within the app should be

iAds interstitial adverts on iPhone?

别等时光非礼了梦想. 提交于 2019-11-27 00:42:50
My developer and I had previously tried to get interstitial adverts loading on iPhone and iPad, however only managed to get this working on iPad. During our testing we discovered that interstitials weren't supported on iPhone, but since the release of iOS7 some people now say this is possible. However I can't find any decent documentation on this. This Stack question has got me wondering again though iAd & Admob Interstitial Integration on iPhone So, are full screen interstitials possible on iPhone using iAds? I've also been waiting for interstitial ads for iPhone from iAd. I finally have it