What version of GLSL is used in the iPhone(s)?

别等时光非礼了梦想. 提交于 2019-11-29 13:20:24

Ok, I found it myself, thanks to the _____VERSION_____ predefined macro. The GLSL ES specification used is the 1.0, which is based on the GLSL version 1.20. The OpengGL ES 2.0 and GLSL ES 1.0 specifications are available for download at http://www.khronos.org/registry/gles/.

Angus Forbes
printf("GLSL Version = %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
printf("GL Version = %s\n", glGetString(GL_VERSION));

On IOS 5.1, this prints out:

GL Version = OpenGL ES 2.0 APPLE

GLSL Version = OpenGL ES GLSL ES 1.0
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!