Mutual Exclusion of Concurrent Goroutines

落花浮王杯 提交于 2019-11-29 08:42:33

If I have gotten it correctly, what you want is to prevent simultaneous execution of some part of each function and other functions. The following code does this: fmt.Println lines won't happen as other routines are running. Here's what happens: when execution gets to the print section, it waits until other routines end, if they are running, and while this print line is executing other routines don't start and wait. I hope that is what you are looking for. Correct me if I'm wrong about this.

package main

import (
    "fmt"
    "rand"
    "sync"
)

var (
    mutex1, mutex2, mutex3 sync.Mutex
    wg sync.WaitGroup
)

func Routine1() {
    mutex1.Lock()
    // do something
    for i := 0; i < 200; i++ {
        mutex2.Lock()
        mutex3.Lock()
        fmt.Println("value of z")
        mutex2.Unlock()
        mutex3.Unlock()
    }
    // do something
    mutex1.Unlock()
    wg.Done()
}

func Routine2() {
    mutex2.Lock()
    // do something
    for i := 0; i < 200; i++ {
        mutex1.Lock()
        mutex3.Lock()
        fmt.Println("value of z")
        mutex1.Unlock()
        mutex3.Unlock()
    }
    // do something
    mutex2.Unlock()
    wg.Done()
}

func Routine3() {
    mutex3.Lock()
    // do something
    for i := 0; i < 200; i++ {
        mutex1.Lock()
        mutex2.Lock()
        fmt.Println("value of z")
        mutex1.Unlock()
        mutex2.Unlock()
    }
    // do something
    mutex3.Unlock()
    wg.Done()
}

func main() {
    wg.Add(3)
    go Routine1()
    go Routine2()
    Routine3()
    wg.Wait()
}

UPDATE: Let me explain these three mutex here: a mutex is, as documentation says: "a mutual exclusion lock." That means when you call Lock on a mutex your code just waits there if somebody else have locked the same mutex. Right after you call Unlock that blocked code will be resumed.

Here I put each function in its own mutex by locking a mutex at the beginning of the function and unlocking it the end. By this simple mechanism you can avoid running any part of code you want at the same time as those functions. For instance, everywhere you want to have a code that should not be running when Routine1 is running, simply lock mutex1 at the beginning of that code and unlock at at the end. That is what I did in appropriate lines in Routine2 and Routine3. Hope that clarifies things.

You could use sync.Mutex. For example everything between im.Lock() and im.Unlock() will exclude the other goroutine.

package main

import (
"fmt"
"sync"
)

func f1(wg *sync.WaitGroup, im *sync.Mutex, i *int) {
  for {
    im.Lock()
    (*i)++
    fmt.Printf("Go1: %d\n", *i)
    done := *i >= 10
    im.Unlock()
    if done {
      break
    }
  }
  wg.Done()
}

func f2(wg *sync.WaitGroup, im *sync.Mutex, i *int) {
  for {
    im.Lock()
    (*i)++
    fmt.Printf("Go2: %d\n", *i)
    done := *i >= 10
    im.Unlock()
    if done {
      break
    }
  }
  wg.Done()
}

func main() {
    var wg sync.WaitGroup

    var im sync.Mutex
    var i int

    wg.Add(2)
    go f1(&wg, &im, &i)
    go f2(&wg, &im, &i)
    wg.Wait()   

}

Another way would be to have a control channel, with only one goroutine allowed to execute at any one time, with each routine sending back to the 'control lock' whenever they are done doing their atomic operation:

package main
import "fmt"
import "time"

func routine(id int, control chan struct{}){
    for {
        // Get the control
        <-control
        fmt.Printf("routine %d got control\n", id)
        fmt.Printf("A lot of things happen here...")
        time.Sleep(1)
        fmt.Printf("... but only in routine %d !\n", id)
        fmt.Printf("routine %d gives back control\n", id)
        // Sending back the control to whichever other routine catches it
        control<-struct{}{}
    }
}

func main() {
    // Control channel is blocking
    control := make(chan struct{})

    // Start all routines
    go routine(0, control)
    go routine(1, control)
    go routine(2, control)

    // Sending control to whichever catches it first
    control<-struct{}{}
    // Let routines play for some time...
    time.Sleep(10)
    // Getting control back and terminating
    <-control
    close(control)
    fmt.Println("Finished !")
}

This prints:

routine 0 got control
A lot of things happen here...... but only in routine 0 !
routine 0 gives back control
routine 1 got control
A lot of things happen here...... but only in routine 1 !
routine 1 gives back control
routine 2 got control
A lot of things happen here...... but only in routine 2 !
routine 2 gives back control
routine 0 got control
A lot of things happen here...... but only in routine 0 !
routine 0 gives back control
routine 1 got control
A lot of things happen here...... but only in routine 1 !
routine 1 gives back control
routine 2 got control
A lot of things happen here...... but only in routine 2 !
routine 2 gives back control
routine 0 got control
A lot of things happen here...... but only in routine 0 !
routine 0 gives back control
routine 1 got control
A lot of things happen here...... but only in routine 1 !
routine 1 gives back control
routine 2 got control
A lot of things happen here...... but only in routine 2 !
routine 2 gives back control
routine 0 got control
A lot of things happen here...... but only in routine 0 !
routine 0 gives back control
routine 1 got control
A lot of things happen here...... but only in routine 1 !
routine 1 gives back control
routine 2 got control
A lot of things happen here...... but only in routine 2 !
routine 2 gives back control
Finished !

You are asking for a library function that explicitly stop other routines ? Make it clear that, it is not possible in Go and also for most other languages. And sync, mutex case is not possible for your case.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!