How can I display a BufferedImage in a JFrame?

倾然丶 夕夏残阳落幕 提交于 2019-11-29 03:36:20
ldog

You will have to repaint the JFrame whenever you update the image.

Here is what a simple google on the topic brings up: (I use those tutorials for all my Java coding)

Java Tutorial: Drawing an Image

Ian Will

To build on camickr's solution (for the lazy like me who want quick code to copy/paste) here's a code illustration:

JFrame frame = new JFrame();
frame.getContentPane().setLayout(new FlowLayout());
frame.getContentPane().add(new JLabel(new ImageIcon(img)));
frame.getContentPane().add(new JLabel(new ImageIcon(img2)));
frame.getContentPane().add(new JLabel(new ImageIcon(img3)));
frame.pack();
frame.setVisible(true);
//frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // if you want the X button to close the app

I'm not really sure what you question is but if you have a BufferedImage then you simply create an ImageIcon using the image, then you add the icon to a JLabel and add the label to the GUI like any other component.

If you question is about how to create a gray scale, the I suggest you search the web using those terms as the search keywords, I'm sure you will find examples out there.

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