Logging enums on the pebble watch

折月煮酒 提交于 2019-11-28 11:09:18

There is no API function to do that. You can use this function for the AppMessageResult enum:

char *translate_error(AppMessageResult result) {
  switch (result) {
    case APP_MSG_OK: return "APP_MSG_OK";
    case APP_MSG_SEND_TIMEOUT: return "APP_MSG_SEND_TIMEOUT";
    case APP_MSG_SEND_REJECTED: return "APP_MSG_SEND_REJECTED";
    case APP_MSG_NOT_CONNECTED: return "APP_MSG_NOT_CONNECTED";
    case APP_MSG_APP_NOT_RUNNING: return "APP_MSG_APP_NOT_RUNNING";
    case APP_MSG_INVALID_ARGS: return "APP_MSG_INVALID_ARGS";
    case APP_MSG_BUSY: return "APP_MSG_BUSY";
    case APP_MSG_BUFFER_OVERFLOW: return "APP_MSG_BUFFER_OVERFLOW";
    case APP_MSG_ALREADY_RELEASED: return "APP_MSG_ALREADY_RELEASED";
    case APP_MSG_CALLBACK_ALREADY_REGISTERED: return "APP_MSG_CALLBACK_ALREADY_REGISTERED";
    case APP_MSG_CALLBACK_NOT_REGISTERED: return "APP_MSG_CALLBACK_NOT_REGISTERED";
    case APP_MSG_OUT_OF_MEMORY: return "APP_MSG_OUT_OF_MEMORY";
    case APP_MSG_CLOSED: return "APP_MSG_CLOSED";
    case APP_MSG_INTERNAL_ERROR: return "APP_MSG_INTERNAL_ERROR";
    default: return "UNKNOWN ERROR";
  }
}

I used the pebble analyze-size command to measure the memory impact. This function will cost you an extra 228 bytes of your program memory. It is probably worth it for most developers ;)

And this is how you would use the above function, for example in the dropped message handler:

static void appmsg_in_dropped(AppMessageResult reason, void *context) {
   APP_LOG(APP_LOG_LEVEL_DEBUG, "In dropped: %i - %s", reason, translate_error(reason));
}
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