Unity3D - Build Failed because of “[Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:”

倖福魔咒の 提交于 2020-05-15 05:55:32

问题


Using Unity Cloud Build Service, i my build failed because of "[Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:" error.

What I've done so far:

1) i have tried to delete Project Setting and reopen Unity but build is still failed...

2) Change all "Arial" font to custom font on prefab and on all scene, but still failed...

Below are compact log of Unity Build Service:

1207: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
1208: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
1209: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1210: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
1211: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1212: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1213: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1214: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1215: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1216: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
1217: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
1218: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1219: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
1220: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1221: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1222: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1223: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1224: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1225: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
1226: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
1227: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1228: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
1229: [Unity] WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Pass '' has no vertex shader
1230: [Unity] WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Setting to default shader.
1231: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
1232: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
1233: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
1234: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
1235: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1236: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1237: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1238: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1239: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1240: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1241: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1242: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1243: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1244: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1245: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1246: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1247: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1248: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1249: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1250: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1251: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1252: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1253: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1254: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1255: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1256: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1257: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1258: [Unity] Asset name: Lucida Grande Warning
1259: [Unity] Asset name: Lucida Grande Warning
1260: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1261: [Unity] ERROR: Building - Failed to write file: 0000000000000000d000000000000000
1262: [Unity] ERROR: File Library/Unused/20ae6e83037504fb99d7208afe1c36b4 couldn't be written. Because moving /BUILD_PATH/.dwwuslmlg/Temp/UnityTempFile-86ecb9516b1844531adb4c072554c356 to /BUILD_PATH/Library/Preferences/Unity/Editor-5.x/Layouts/LastLayout.dwlt failed.
1263: [Unity] ERROR: File Library/Unused/20ae6e83037504fb99d7208afe1c36b4 couldn't be written. Because moving /BUILD_PATH/pt.dwwuslmlg/Temp/UnityTempFile-b24e1fe5446324486b458ff5fe9e8e9d to /BUILD_PATH/Library/Preferences/Unity/Editor-5.x/Layouts/LastLayout.dwlt failed.
1264: publishing finished successfully.
1265: Finished: FAILURE

For Full Log You can Find here...

Any Idea ?

Thank You In Advance...


回答1:


i will break your log to parts and answer you

1207: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no 
vertex shader
1208: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default 
 shader.
1209: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1210: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.

in here there are some shader errors (i think those are post processing shaders) check these shaders BlitToDepth_MSAA BlitToDepth

1211: [Unity] Script attached to 'Scene Variables' in scene'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1212: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1213: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1214: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1215: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.

those error are from some objects and scenes go to EN_Guess_Object_Portable scene and check the scene variables object. this object have invalid scripts.

and there is prefab that is missing and that prefab has invalid scripts too. check Missing Prefab (Dummy) object in the same scene

1235: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:

to solve this error you need to untick all the scenes from your build settings

then you need to build one scene at time by ticking one scene and and clicking build that way you can find what scene have the error then you can solve the error in that scene

and look at asset call Lucida Grande this asset have some errors




回答2:


It looks like the error is caused by the DoozyUI plugin, there is a similar case on this unity forum.

We have had other customers experience the exact same behaviour with the DoozyUI plugin. The problem was with GUISkins within the plugin, once moved to the Editor Default Resources folder and related scripts fixed, the issue was resolved.



来源:https://stackoverflow.com/questions/61071256/unity3d-build-failed-because-of-unity-error-an-asset-is-marked-with-hidefl

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