How to download a large file with the iPhone SDK and avoid memory usage issues?

生来就可爱ヽ(ⅴ<●) 提交于 2019-11-27 17:28:05

If it's that large, why not write it to the file as it comes in, rather than keeping it in an NSData object?

- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse*)response {

    filename = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:save_name]; // filename is in .h file

    [[NSFileManager defaultManager] createFileAtPath:filename contents:nil attributes:nil];
        file =
[[NSFileHandle fileHandleForUpdatingAtPath:filename] retain];// file is in .h 

//if (file)     {
//
//      [file seekToEndOfFile];
//  }
 }

- (void)connection:(NSURLConnection *)connection didReceiveData:(NSD
ata *)data {

 if (file)  { 

        [file seekToEndOfFile];

    } [file writeData:data]; 

}

- (void)connectionDidFinishLoading:(NSURLConnection*)connection { 

[file closeFile]; 

}
Paresh Thakor

i'm using

- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
    filename = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:save_name];
    NSFileHandle *file1 = [NSFileHandle fileHandleForUpdatingAtPath: filename];
    [file1 writeData: data];
    [file1 closeFile];
}
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