How to compile and run C in sublime text 3?

北慕城南 提交于 2019-11-27 17:23:55

Have you tried just writing out the whole command in a single string?

{
"cmd" : ["gcc $file_name -o ${file_base_name} && ./${file_base_name}"],
"selector" : "source.c",
"shell": true,
"working_dir" : "$file_path"
}

I believe (semi-speculation here), that ST3 takes the first argument as the "program" and passes the other strings in as "arguments". https://docs.python.org/2/library/subprocess.html#subprocess.Popen

For a sublime build system implementing the Run menu command :

  • Go to Tools->Build System->New Build System...

Or

  • Create a file ~/.config/sublime-text-3/Packages/User/GCC.sublime-build

And insert this:

{
"shell_cmd" : "gcc $file_name -o ${file_base_name}",
"working_dir" : "$file_path",
"variants":
  [
    {
      "name": "Run",
      "shell_cmd": "gcc $file_name -o ${file_base_name} && ${file_path}/${file_base_name}"
    }
  ]
}

*This example uses the GCC compiler. Feel free to replace gcc with the compiler of your choice.

rock321987

We can compile the code of C in Sublime Text and can print some value or strings but it does not accept input from the user. (Till I know... I am sure about compiling but not about output from given input.) If you are using Windows you have to set the environment variables for Sublime Text and GCC compiler.

Maks

Instruction is base on the "icemelon" post. Link to the post:

how-do-i-compile-and-run-a-c-program-in-sublime-text-2

Use the link below to find out how to setup enviroment variable on your OS:

c_environment_setup

The instruction below was tested on the Windows 8.1 system and Sublime Text 3 - build 3065.

1) Install MinGW. 2) Add path to the "MinGW\bin" in the "PATH environment variable".

"System Properties -> Advanced -> Environment" variables and there update "PATH' variable.

3) Then check your PATH environment variable by the command below in the "Command Prompt":

echo %path%

4) Add new Build System to the Sublime Text.

My version of the code below ("C.sublime-build").

link to the code:

C.sublime-build

// Put this file here:
// "C:\Users\[User Name]\AppData\Roaming\Sublime Text 3\Packages\User"
// Use "Ctrl+B" to Build and "Crtl+Shift+B" to Run the project.
// OR use "Tools -> Build System -> New Build System..." and put the code there.

{
    "cmd" : ["gcc", "$file_name", "-o", "${file_base_name}.exe"],

    // Doesn't work, sublime text 3, Windows 8.1    
    // "cmd" : ["gcc $file_name -o ${file_base_name}"],

    "selector" : "source.c",
    "shell": true,
    "working_dir" : "$file_path",

    // You could add path to your gcc compiler this and don't add path to your "PATH environment variable"
    // "path" : "C:\\MinGW\\bin"

    "variants" : [

        { "name": "Run",
          "cmd" : ["${file_base_name}.exe"]
        }
    ]
}

The latest build of the sublime even allows the direct command instead of double quotes. Try the below code for the build system

{
    "cmd" : ["gcc $file_name -o ${file_base_name} && ./${file_base_name}"],
    "selector" : "source.c",
    "shell": true,
    "working_dir" : "$file_path",
}

After a rigorous code-hunting session over the internet, I finally came up with a solution which lets you compile + run your C code "together at once", in C99, in a dedicated terminal window. I know, a few people dont like C99. I dont like a few people either.

In most of the cases Sublime compiles and runs the code, but in C90 or a lesser version. So if you specifically want it to be C99, this is the way to go.

NOTE: Btw, I did this on a Windows machine, cannot guarantee for others! It probably won't work there.

1. Create a new build system in Sublime: Tools > Build System > New Build System...

2. A new file called untitled.sublime-build would be created.

Most probably, Sublime will open it for you.

If not, go to Preferences > Browse Packages > User

If the file untitled.sublime-build is there, then open it, if it isn't there, then create it manually and open it.

3. Copy and paste the given below code in the above mentioned untitled.sublime-build file and save it.

{
    "windows":
    {
        "cmd": ["gcc","-std=c99" ,"$file_name","-o", "${file_base_name}.exe", "-lm", "-Wall", "&","start", "${file_base_name}.exe"]
    },
    "selector" : "source.c",
    "shell": true,
    "working_dir" : "$file_path",
}

Close the file. You are almost done!

4. Finally rename your file from untitled.sublime-build to myC.sublime-build, or you might as well show your creativity here. Just keep the file extension same.

5. Finally set the current Build System to the filename which you wrote in the previous step. In this case, it is myC

Voila ! Compile + Run your C code using C99 by Tools > Build , or by simply pressing Ctrl + B

The best way would be just to use a Makefile for your project and ST3 will automatically detect build system for your project. For example. If you press shift + ctrl/cmd +B you will see this:

try to write a shell script named run.sh in your project foler

#!/bin/bash
./YOUR_EXECUTIVE_FILE
...AND OTHER THING

and make a Build System to compile and execute it:

{
      "shell_cmd": "make all && ./run.sh"
}

don't forget $chmod +x run.sh

do one thing and do it well:)

Are you using sublime text on linux? I got the same problem and it was solved! Here is my c.sublime-build:

{
 "shell_cmd" : "gcc $file_name -o $file_base_name && ./$file_base_name", 
 "selector" : "source.c",
 "shell":true,
 "working_dir" : "$file_path"
}

The code that worked for me on a Windows 10 machine using Sublime Text 3

 {
 "cmd" : "gcc $file_name -o ${file_base_name}",
 "selector" : "source.c",
 "shell" : true,
 "working_dir" : "$file_path",
 "variants":
    [
     {
      "name": "Run",
      "cmd": "${file_base_name}"
     }
   ]
}

In Sublime Text 3....Try changing the above code to this, note the addition of "start".....

"variants" : [

    { "name": "Run",
      "cmd" : ["start", "${file_base_name}.exe"]
    } 

If you code C or C++ language. I think we are lucky because we could use a file to input. It is so convenient and clear. I often do that. This is argument to implement it :

{
freopen("inputfile", "r", stdin);
}

Notice that inputfile must locate at same directory with source code file, r is stand for read.

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