问题
Suppose I have the following (simplified case):
class Color;
class IColor
{
public:
virtual Color getValue(const float u, const float v) const = 0;
};
class Color : public IColor
{
public:
float r,g,b;
Color(float ar, float ag, float ab) : r(ar), g(ag), b(ab) {}
Color getValue(const float u, const float v) const
{
return Color(r, g, b)
}
}
class Material
{
private:
IColor* _color;
public:
Material();
Material(const Material& m);
}
Now, is there any way for me to do a deep copy of the abstract IColor in the copy constructor of Material? That is, I want the values of whatever m._color might be (a Color, a Texture) to be copied, not just the pointer to the IColor.
回答1:
Take a look at the virtual constructor idiom
回答2:
You could add a clone() function to your interface.
回答3:
You'll have to add that code yourself to the Material copy constructor. Then code to free the allocated IColor in your destructor.
You'll also want to add a virtual destructor to IColor.
The only way to do a deep copy automatically would be to store a color directly instead of a pointer to an IColor.
回答4:
Adding a clone() method to color is probably best, but if you don't have that option, another solution would be to use dynamic_cast to cast IColor* to Color*. Then you can invoke the Color copy constructor.
来源:https://stackoverflow.com/questions/1487238/copy-constructor-deep-copying-an-abstract-class