How to Unerase the erased UIImage

纵饮孤独 提交于 2019-12-28 18:49:17

问题


Hi Guys I am trying a Image erasing code in my PanGesture I am using code below:

 UIImage * image  = [UIImage imageNamed:@"326d4fb72362a2e44659141cadfc4977.jpg"];
 holderView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 235)];
 imgForeground = [[UIImageView alloc] initWithFrame:[holderView frame]];
 [imgForeground setImage:image];
 [holderView addSubview:imgForeground];


 UIPanGestureRecognizer *panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(move:)];
 [panRecognizer setMinimumNumberOfTouches:1];
 [panRecognizer setMaximumNumberOfTouches:1];
 [panRecognizer setDelegate:self];
 [holderView addGestureRecognizer:panRecognizer];
 [self.view addSubview:holderView];

Then I am handling this here

 -(void)move:(id)sender {

    CGPoint currentPoint;
    if([(UIPanGestureRecognizer*)sender state] == UIGestureRecognizerStateBegan){

        lastPoint =  [sender locationInView:imgForeground];
        lastPoint.y -=20;
    }
    else{

        currentPoint = [sender locationInView:imgForeground];;
        currentPoint.y -=20;
    }


    UIGraphicsBeginImageContext(imgForeground.frame.size);
    [imgForeground.image drawInRect:CGRectMake(imgForeground.frame.origin.x, imgForeground.frame.origin.y, imgForeground.frame.size.width, imgForeground.frame.size.height)];

    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextSetLineCap(context,kCGLineCapRound); //kCGImageAlphaPremultipliedLast);
    CGContextSetLineWidth(context, 10);
    CGContextSetRGBStrokeColor(context, 0, 0, 0, 1.0);
    CGContextSetBlendMode(UIGraphicsGetCurrentContext(), kCGBlendModeClear);
    CGContextBeginPath(context);
    CGContextMoveToPoint(context, lastPoint.x, lastPoint.y);
    CGContextAddLineToPoint(context, lastPoint.x, lastPoint.y);
    CGContextStrokePath(context);
    imgForeground.image = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

 }

My Question is How to Unerase the same Image Please Help


回答1:


I have the same issue in my app after the long search i found the simple solution for this issue.

i just used touches methods of the UIViewController

The below is the my approach,

Code:-

   #pragma mark touches stuff...



 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
        UITouch *touch = [touches anyObject];
        lastTouch = [touch locationInView:self.editedImageView];
    }

    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
        UITouch *touch = [touches anyObject];
        currentTouch = [touch locationInView:self.editedImageView];

        CGFloat brushSize;
        if (isEraser) 
        {
            brushSize=eraser;
        }
        else
        {
            brushSize=mark;
        }
        CGColorRef strokeColor = [UIColor whiteColor].CGColor;

        UIGraphicsBeginImageContext(self.editedImageView.frame.size);
        CGContextRef context = UIGraphicsGetCurrentContext();
        [self.editedImageView.image drawInRect:CGRectMake(0, 0, self.editedImageView.frame.size.width, self.editedImageView.frame.size.height)];
        CGContextSetLineCap(context, kCGLineCapRound);
        CGContextSetLineWidth(context, brushSize);
        if (isEraser) {

            CGContextSetStrokeColorWithColor(UIGraphicsGetCurrentContext(), [UIColor colorWithPatternImage:self.im].CGColor);
        }  
        else
        {
            CGContextSetStrokeColorWithColor(context, strokeColor);
            CGContextSetBlendMode(context, kCGBlendModeClear); 
        }
        CGContextBeginPath(context);
        CGContextMoveToPoint(context, lastTouch.x, lastTouch.y);
        CGContextAddLineToPoint(context, currentTouch.x, currentTouch.y);
        CGContextStrokePath(context);
        self.editedImageView.image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();

        lastTouch = [touch locationInView:self.editedImageView];
    }

    - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
    {

    }

The Inputs:

self.editedImageView.image = "Your Custom image";

self.im    =   "Your Custom image";

The simple solution of your problem will be :-

CGContextSetStrokeColorWithColor(UIGraphicsGetCurrentContext(), [UIColor colorWithPatternImage:self.im].CGColor);

Note:

This not unerase it again drawing the image over

Update:-

 self.im    =   "Your Custom image";

this will be like this....

-(void)eraserConfigure
{
    UIImageView *resizeImage=[[[UIImageView alloc]initWithImage:editedImage]autorelease];
    /*UIImage */self.im=[UIImage imageFromView:resizeImage scaledToSize:CGSizeMake(self.editedImageView.frame.size.width, self.editedImageView.frame.size.height)];
}



回答2:


Save a temporary image after every drawing operation.
You should save on temporary files and limit the number of undo operations.



来源:https://stackoverflow.com/questions/14053563/how-to-unerase-the-erased-uiimage

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