问题
I want to be able to share a variable in the containing scope between two lambda functions. I have the following:
void holdAdd(const Rect& rectangle, Hold anonymousHeld, Hold anonymousFinish) {
std::map<int,bool> identifierCollection;
HoldFinish holdFinish = [=](const int& identifier) mutable {
if (identifierCollection.count(identifier) == 0) return;
identifierCollection.erase(identifier);
anonymousFinish();
};
holdCollisionCollection.push_back([=](const int& identifier, const Vec2& point) mutable {
if (rectangle.containsPoint(point)) {
identifierCollection[identifier] = true;
anonymousHeld();
} else {
holdFinish(identifier);
}
});
holdFinishCollection.push_back(holdFinish);
}
I can see in the debugger that holdFinish
is pointing to a different implementation of identifierCollection
than in the 2nd lambda function.
If I use [=, &identifierCollection]
it throws a EXC_BAD_ACCESS
whether I use mutable
or not.
My experience with other languages that implement inline functions is that this should be possible. For instance in javascript:
var a = 10;
var b = function() {
a += 2;
}
var c = function() {
a += 3;
}
b();
c();
alert(a);
Would alert 15
.
What do I have to do to get both lambda functions to reference the same identifierCollection implementation? So that it behaves in the same way as the javascript example.
回答1:
Unlike in some scripting languages, identifierCollection
's lifetime won't be extended simply because you captured it into a closure. So as soon as you change that [=]
for a [&]
to capture by reference, it's a dangling reference to a local variable that you're capturing.
You'll have to manage the lifetime of identifierCollection
yourself; frankly, this sounds like the perfect opportunity for a shared pointer, captured by value into each lambda. The dynamically-allocated map it wraps will literally exist for as long as you need it to.
void holdAdd(const Rect& rectangle, Hold anonymousHeld, Hold anonymousFinish)
{
auto identifierCollection = std::make_shared<std::map<int,bool>>();
HoldFinish holdFinish = [=](const int& identifier) mutable {
if (identifierCollection->count(identifier) == 0) return;
identifierCollection->erase(identifier);
anonymousFinish();
};
holdCollisionCollection.push_back([=](const int& identifier, const Vec2& point) mutable {
if (rectangle.containsPoint(point)) {
(*identifierCollection)[identifier] = true;
anonymousHeld();
} else {
holdFinish(identifier);
}
});
holdFinishCollection.push_back(holdFinish);
}
回答2:
If you wrap the map in a std::shared_ptr
then the lifetime will be managed automatically. Your lambda can then capture by value and it will get a reference to the map whose lifetime remains valid until the lambda function returns.
To do this, change your map definition to:
auto identifierCollection = std::make_shared<std::map<int,bool>>();
And then any calls to member functions of the map need to change from using .
to ->
(as it is now a pointer).
来源:https://stackoverflow.com/questions/30823836/share-variable-between-two-lambdas