Should C# have a lazy key word

人盡茶涼 提交于 2019-12-21 04:11:42

问题


Should C# have a lazy keyword to make lazy initialization easier?

E.g.

    public lazy string LazyInitializeString = GetStringFromDatabase();

instead of

    private string _backingField;

    public string LazyInitializeString
    {
        get
        {
            if (_backingField == null)
                _backingField = GetStringFromDatabase();
            return _backingField;
        }
    }

回答1:


I don't know about a keyword but it now has a System.Lazy<T> type.

  • It is officially part of .Net Framework 4.0.
  • It allows lazy loading of a value for a member.
  • It supports a lambda expression or a method to provide a value.

Example:

public class ClassWithLazyMember
{
    Lazy<String> lazySource;
    public String LazyValue
    {
        get
        {
            if (lazySource == null)
            {
                lazySource = new Lazy<String>(GetStringFromDatabase);
                // Same as lazySource = new Lazy<String>(() => "Hello, Lazy World!");
                // or lazySource = new Lazy<String>(() => GetStringFromDatabase());
            }
            return lazySource.Value;
        }
    }

    public String GetStringFromDatabase()
    {
        return "Hello, Lazy World!";
    }
}

Test:

var obj = new ClassWithLazyMember();

MessageBox.Show(obj.LazyValue); // Calls GetStringFromDatabase()
MessageBox.Show(obj.LazyValue); // Does not call GetStringFromDatabase()

In above Test code, GetStringFromDatabase() gets called only once. I think that is exactly what you want.

Edit:

After having comments from @dthorpe and @Joe, all I can say is following is the shortest it can be:

public class ClassWithLazyMember
{
    Lazy<String> lazySource;
    public String LazyValue { get { return lazySource.Value; } }

    public ClassWithLazyMember()
    {
        lazySource = new Lazy<String>(GetStringFromDatabase);
    }

    public String GetStringFromDatabase()
    {
        return "Hello, Lazy World!";
    }
}

Because following does not compile:

public Lazy<String> LazyInitializeString = new Lazy<String>(() =>
{
    return GetStringFromDatabase();
});

And that property is type of Lazy<String> not String. You you always need to access it's value using LazyInitializeString.Value.

And, I am open for suggestions on how to make it shorter.




回答2:


Have you considered using System.Lazy<T>?

public Lazy<String> LazyInitializeString = new Lazy<String>(() =>
{
    return GetStringFromDatabase();
});

(This does have the disadvantage that you need to use LazyInitializeString.Value instead of just LazyInitializeString.)




回答3:


Okay, you say in a comment that Lazy<T> won't suffice for you because it's readonly and you have to call .Value on it.

Still, it's clear that we want something along those lines - we already have a syntax for describing an action that is to be called, but not called immediately (indeed we have three; lambda, delegate creation and bare method name as a shortcut to the latter - the last thing we need is a fourth).

But we can quickly put together something that does that.

public enum SettableLazyThreadSafetyMode // a copy of LazyThreadSafetyMode - just use that if you only care for .NET4.0
{
    None,
    PublicationOnly,
    ExecutionAndPublication
}
public class SettableLazy<T>
{
    private T _value;
    private volatile bool _isCreated;
    private readonly Func<T> _factory;
    private readonly object _lock;
    private readonly SettableLazyThreadSafetyMode _mode;
    public SettableLazy(T value, Func<T> factory, SettableLazyThreadSafetyMode mode)
    {
        if(null == factory)
            throw new ArgumentNullException("factory");
        if(!Enum.IsDefined(typeof(SettableLazyThreadSafetyMode), mode))
           throw new ArgumentOutOfRangeException("mode");
        _lock = (_mode = mode) == SettableLazyThreadSafetyMode.None ? null : new object();
        _value = value;
        _factory = factory;
        _isCreated = true;
    }
    public SettableLazy(Func<T> factory, SettableLazyThreadSafetyMode mode)
        :this(default(T), factory, mode)
    {
        _isCreated = false;
    }
    public SettableLazy(T value, SettableLazyThreadSafetyMode mode)
        :this(value, () => Activator.CreateInstance<T>(), mode){}
    public T Value
    {
        get
        {
            if(!_isCreated)
                switch(_mode)
                {
                    case SettableLazyThreadSafetyMode.None:
                        _value = _factory.Invoke();
                        _isCreated = true;
                        break;
                    case SettableLazyThreadSafetyMode.PublicationOnly:
                        T value = _factory.Invoke();
                        if(!_isCreated)
                            lock(_lock)
                                if(!_isCreated)
                                {
                                    _value = value;
                                    Thread.MemoryBarrier(); // ensure all writes involved in setting _value are flushed.
                                    _isCreated = true;
                                }
                        break;
                    case SettableLazyThreadSafetyMode.ExecutionAndPublication:
                        lock(_lock)
                        {
                            if(!_isCreated)
                            {
                                _value = _factory.Invoke();
                                Thread.MemoryBarrier();
                                _isCreated = true;
                            }
                        }
                        break;
                }
            return _value;
        }
        set
        {
            if(_mode == SettableLazyThreadSafetyMode.None)
            {
                _value = value;
                _isCreated = true;
            }
            else
                lock(_lock)
                {
                    _value = value;
                    Thread.MemoryBarrier();
                    _isCreated = true;
                }
        }
    }
    public void Reset()
    {
        if(_mode == SettableLazyThreadSafetyMode.None)
        {
            _value = default(T); // not strictly needed, but has impact if T is, or contains, large reference type and we really want GC to collect.
            _isCreated = false;
        }
        else
            lock(_lock) //likewise, we could skip all this and just do _isCreated = false, but memory pressure could be high in some cases
            {
                _value = default(T);
                Thread.MemoryBarrier();
                _isCreated = false;
            }
    }
    public override string ToString()
    {
        return Value.ToString();
    }
    public static implicit operator T(SettableLazy<T> lazy)
    {
        return lazy.Value;
    }
    public static implicit operator SettableLazy<T>(T value)
    {
        return new SettableLazy<T>(value, SettableLazyThreadSafetyMode.ExecutionAndPublication);
    }
}

Adding some more constructor overloads is left as an exercise to the reader :)

This will more than suffice:

private SettableLazy<string> _backingLazy = new SettableLazy<string>(GetStringFromDatabase);

public string LazyInitializeString
{
    get
    {
        return _backingLazy;
    }
    set
    {
        _backingLazy = value;
    }
}

Personally, I'm not overjoyed at the implicit operators, but they do show your requirements can be met. Certainly no need for another language feature.



来源:https://stackoverflow.com/questions/4332189/should-c-sharp-have-a-lazy-key-word

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