Custom View - self.frame is not correct?

▼魔方 西西 提交于 2019-12-18 16:12:26

问题


So I have a custom UIView class

class MessageBox: UIView {
    override init(frame: CGRect) {
        super.init(frame: frame)
        createSubViews()
    }
    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        createSubViews()
    }
    func createSubViews() {

        let testView = UIView(frame: self.frame)
        testView.backgroundColor = UIColor.brown
        self.addSubview(testView)
    }
}

I added a UIView inside the storyboard and gave it some constraints:

100 from the top (superview), 0 from the left and right, height is 180

But when I run the app the brown subview I created in the code is way to big. I printed self.frame in my custom view and it turns out that the frame is (0,0,1000,1000). But why? I set constraints, it should be something like (0,0,deviceWith, 180).

What did I do wrong?

EDIT: That's my Storyboard setup:


回答1:


Short and simple answer:

You're doing it too early.


Detailed answer:

When a view is initialized from an Interface Builder file (a xib or a storyboard) its frame is initially set to the frame it has in Interface Builder. You can look at it as a temporary placeholder.

When using Auto Layout the constraints are resolved (= the view's actual frame is computed) inside the view's layoutSubviews() method.

Thus, there are two possible solutions for your problem:

  1. (preferrable) If you use Auto Layout, use it throughout your view.

    • Either add your testView in Interface Builder as well and create an outlet for it
    • or create your testView in code as you do, then set its translatesAutoResizingMaskIntoConstraints property to false (to sort of "activate Auto Layout") and add the required constraints for it in code.
  2. Set your testView's frame after the MessageBox view's frame itself has been set by the layout engine. The only place where you can be sure that the system has resolved the view's frame from the constraints is when layoutSubviews() is called.

    override func layoutSubviews() {
        super.layoutSubviews()
        testView.frame = self.frame
    }
    

    (You need to declare your testView as a property / global variable, of course.)




回答2:


Try to use the anchors for your view:

MessageBox.centerXAnchor.constraintEqualToAnchor(self.view.centerXAnchor).active
= true 
MessageBox.centerYAnchor.constraintEqualToAnchor(self.view.centerYAnchor).active
= true 
MessageBox.widthAnchor.constraintEqualToConstant(150).active = true 
MessageBox.heightAnchor.constraintEqualToConstant(100).active = true

This method have to be used inside your class




回答3:


override func layoutSubviews() {
    super.layoutSubviews()
    testView.frame = self.frame
}

this also works when you add a custom class to a UIView in the storyboard and that uses autolayout. thanks Mischa !




回答4:


try to add a height and width constraint relative to the superview height, with some multiplier.



来源:https://stackoverflow.com/questions/39021503/custom-view-self-frame-is-not-correct

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!