问题
Intro: For synchronization, C# offers the System.Threading.Monitor
class, offering thread synchronization routines such as Enter()
, Exit()
, TryEnter()
and alike.
Furthermore, there is the lock
statement that makes sure a lock gets destroyed when a critical code block is left, either by normal execution flow or by an exception:
private static readonly obj = new Object();
lock(obj) {
...
}
Problem: In C++, for this purpose, we got the RAII wrappers std::lock_guard
and std::unique_lock
that are not applied to Monitor
classes but to types fulfilling the Lockable
concept. However, I consider this approach syntactically weaker than the way C# implemented it for several reasons:
You pollute the local scope with a variable name that cannot be reused. This can be countered by adding new scopes like
{
std::unique_lock<std::mutex> lck{ mtx };
...
}
But I find this notation rather awkward-looking. What troubles me even more that this is valid C++:
std::unique_lock<std::mutex>{ mtx ]; // note there is no name to the lock!
...
So by forgetting to give a proper name to the lock guard, this statement will be interpreted as a variable declaration named "mtx" of type std::unique_lock<std::mutex>
, without having anything locked!
I want to implement something like the lock
statement from C# in C++. In C++17, this can be accomplished very easily:
#define LOCK(mutex) if(std::lock_guard<decltype(mutex)> My_Lock_{ mutex }; true)
std::mutex mtx;
LOCK(mtx) {
...
}
Q: How can I implement this in C++11/14?
回答1:
Putting aside the "should you do this", here's how:
While it's not quite the same, since it requires a semi-colon, it's near enough that I feel I may present it. This pure C++14 solution basically just defines the macro to start a lambda which is immediately executed:
template<typename MTX>
struct my_lock_holder {
MTX& mtx;
my_lock_holder(MTX& m) : mtx{m} {}
};
template<typename MTX, typename F>
void operator+(my_lock_holder<MTX>&& h, F&& f) {
std::lock_guard<MTX> guard{h.mtx};
std::forward<F>(f)();
}
#define LOCK(mtx) my_lock_holder<decltype(mtx)>{mtx} + [&]
The my_lock_holder
just nabs the mutex reference for later, and allows us to overload operator+
. The idea is that the operator creates the guard and execute the lambda. As you can see the macro defines a default reference capture, so that lambda will be able to reference anything in the enclosing scope. Then it's pretty much straight forward:
std::mutex mtx;
LOCK(mtx) {
}; // Note the semi-colon
And you can see it build live.
回答2:
Inspired by StoryTeller's great idea, I think I found a viable solution myself, despite being somewhat a "hack":
template <typename T>
struct Weird_lock final : private std::lock_guard<T> {
bool flip;
Weird_lock(T& m) : std::lock_guard<T>{ m }, flip{ true } { }
operator bool() noexcept {
bool old = flip;
flip = false;
return old;
}
};
#define LOCK(mutex) for(Weird_lock<decltype(mutex)> W__l__{ mutex }; W__l__;)
The good thing is that it doesn't need a semicolon in the end. The bad is the need for an additional bool
, but from what I see in godbolt.org, the compiler optimizes this out anyways.
回答3:
I suggest you do:
#define UNIQUE_NAME(name) name##__COUNTER__
#define LOCK(mutex) std::lock_guard<decltype(mutex)> UNIQUE_NAME(My_Lock){ mutex };
Using the COUNTER preprocessor symbol will generate a unique variable name that you simply don't care about.
来源:https://stackoverflow.com/questions/47602539/emulate-c-sharp-lock-statement-in-c