Three.js - Animate object size

允我心安 提交于 2019-12-08 14:02:33

inside the animate() function, try this:

three.cylinder.scale.set( 1, Math.abs( Math.sin( time * 0.0002 ) ), 1 );

This will scale the internal y-dimension, and leave the x- and z-dimensions unchanged. Due to the orientation of the cylinder, the y-dimension is, in this case, the length.

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