SSE optimized code performs similar to plain version

帅比萌擦擦* 提交于 2019-12-06 13:30:26

For floating point operations you may not see a huge benefit with SSE. Most modern x86 CPUs have two FPUs so double precision may only be about the same speed for SIMD vs scalar, and single precision might give you 2x for SIMD over scalar on a good day. For integer operations though, e.g. image or audio processing at 8 or 16 bits, you can still get substantial benefits with SSE.

GCC has a very good inbuilt code vectorizer, (which iirc kicks in at -O0 and above), so this means it will use SIMD in any place that it can in order to speed up scalar code (it will also optimize SIMD code a bit too, if its possible).

its pretty easy to confirm this is indeed whats happening here, just disassemble the output (or have gcc emit commented asm files).

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