问题
Sometimes I need to run a command or script on my device, but they are not available or don\'t exist.
Can we add some additional commands to Android device\'s shell,
except those commands that are already available on it?
For example, add screenrecord command to my device (my device has Android API lower than 19), which this is unavailable on it.
I know how to get the list of available commands on the device with adb shell
adb shell ls /system/bin
but I want to add more custom commands and scripts, to do some special and work.
Is there any way to do it? Or it\'s impossible?
回答1:
The answer provides a sequence of steps for building an executable for Android shell through both Eclipse and Android Studio 2.2+. The last includes ndk-build and CMake.
I. PREPARE SOURCE CODE
As an example consider mycommand.c:
#include <stdio.h>
int main()
{
printf("My Command!\n");
return 0;
}
II. BUILD EXECUTABLE
Eclipse
In assumption that NDK location is set in Eclipse, create a new Android Application Project and do the following steps.
Add native support. Right click on the project in
Project Explorer>Android Tools>Add Native Support>FinishAdd source code, i.e. put
mycommand.cunderproject_root/jnifolder.Edit Android.mk under
project_root/jnias follows:LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := mycommand LOCAL_SRC_FILES := mycommand.c include $(BUILD_EXECUTABLE)Create Application.mk * under the
project_root/jnifolder:APP_ABI := allBuild executable and find it under
project_root/libs/<abi>/mycommand.
*Binaries for all supported CPU architectures are generated here. Use adb shell cat /proc/cpuinfo to find out the CPU architecture and set APP_ABI as per Supported ABIs.
Android Studio and ndk-build
The steps are as follows.
- Add
mycommand.c,Android.mk(same as in theEclipsesection above) to the/app/src/main/cppfolder. Edit
build.gradle:android { ... defaultConfig { ... externalNativeBuild { ndkBuild { targets "mycommand" // use a specific ABI filter if needed // abiFilters "armeabi-v7a" } } } externalNativeBuild { ndkBuild { path "src/main/cpp/Android.mk" } } }Build project and find the executable under
/app/.externalNativeBuild/ndkBuild/debug/obj/local/<abi>/mycommand
Android Studio and CMake
Add
mycommand.cto the/app/src/main/cppfolder and editCMakeLists.txt:cmake_minimum_required(VERSION x.x.x) add_executable(mycommand src/main/cpp/mycommand.c )Edit
build.gradle:android { ... defaultConfig { ... externalNativeBuild { cmake { targets "mycommand" // use a specific ABI filter if needed // abiFilters "armeabi-v7a" } } } externalNativeBuild { cmake { path "CMakeLists.txt" } } }Build project and find the executable under
/app/.externalNativeBuild/cmake/debug/<abi>/mycommand
III. PUSH BINARY INTO DEVICE
Push mycommand binary from where it is located into your device. Keep in mind that files on SD card aren't executable by default, so the binary should be pushed into the device's internal storage. Depending of whether device is rooted or not you have the following options:
On non-rooted device you can push the binary to
/data/local/tmp:adb push mycommand /data/local/tmpOn rooted device you can push the binary to SD card and then copy it to
/system/bin(after remounting the partition in read-write mode) along with the other executable files:adb push mycommand /path/to/sdcard adb shell su mount -o rw,remount /system cp /path/to/sdcard/mycommand /system/bin
IV. SET EXECUTABLE PERMISSION (optional)
Set the permission of the binary to be executable (no need to do this in case of /data/local/tmp). Below chmod 555(r-xr-xr-x) is used:
adb shell chmod 555 /path/to/mycommand
V. RUN COMMAND
Now you can shell into your device (with adb shell) and execute the command.
On non-rooted device use the absolute path to the command:
$ /data/local/tmp/mycommand My Command!On rooted device, in case the binary has been copied to
/system/bin, you can call it by the file name:$ mycommand My Command!
回答2:
In case you dont have binaries at this location for Android and ndk-build, they are at
app\build\intermediates\ndkBuild\debug\obj\local\arm64-v8a\objs-debug\test1
for arm64-v8a and corresponding for other platforms.
回答3:
If in case you are getting this error:
error: only position independent executables (PIE) are supported when you created the executable using CMake,
add these lines to app gradle
default config
{
..........
..........
externalNativeBuild
{
cmake
{
targets "my_command"
abiFilters "armeabi-v7a"
arguments "-DANDROID_PIE=ON" //important
}
}
...........
}
来源:https://stackoverflow.com/questions/35231168/how-to-build-an-executable-for-android-shell