leaflet.js: too slow with custom svg markers (and a lot of points)

删除回忆录丶 提交于 2019-12-05 12:23:54

Your svg 6-point markers are not rendered by the Canvas. Have a look with the DevTools and you see they are img tags with a base-64 encoded svg as source. If you have a large number of markers this will slow down the HTML renderer.

The CircleMarkers are rendered on the canvas.

By creating a new L.Path subclass you can draw any marker you want on the canvas and let leaflet do what it does best. Make these leaflet modifications before any other JS code otherwise it will complain that it is not a constructor.

L.Canvas.include({
    _updateMarker6Point: function (layer) {
        if (!this._drawing || layer._empty()) { return; }

        var p = layer._point,
            ctx = this._ctx,
            r = Math.max(Math.round(layer._radius), 1);

        this._drawnLayers[layer._leaflet_id] = layer;

        ctx.beginPath();
        ctx.moveTo(p.x + r     , p.y );
        ctx.lineTo(p.x + 0.43*r, p.y + 0.25 * r);
        ctx.lineTo(p.x + 0.50*r, p.y + 0.87 * r);
        ctx.lineTo(p.x         , p.y + 0.50 * r);
        ctx.lineTo(p.x - 0.50*r, p.y + 0.87 * r);
        ctx.lineTo(p.x - 0.43*r, p.y + 0.25 * r);
        ctx.lineTo(p.x -      r, p.y );
        ctx.lineTo(p.x - 0.43*r, p.y - 0.25 * r);
        ctx.lineTo(p.x - 0.50*r, p.y - 0.87 * r);
        ctx.lineTo(p.x         , p.y - 0.50 * r);
        ctx.lineTo(p.x + 0.50*r, p.y - 0.87 * r);
        ctx.lineTo(p.x + 0.43*r, p.y - 0.25 * r);
        ctx.closePath();
        this._fillStroke(ctx, layer);
    }
});

var Marker6Point = L.CircleMarker.extend({
    _updatePath: function () {
        this._renderer._updateMarker6Point(this);
    }
});

You use it the same as for the circleMarker

return new Marker6Point(p, style(feature));

In the code there are 2 L.canvas instances and there are 2 variables myRenderer. I have kept the global variable but assign it only when there is an L.map() constructed in the renderChart() function.

For the demo I have used a larger area with markers and used 10000 markers. My browser has no problems with that. I have increased the size in the properties to 500 so we get a marker with radius 13 pixels, so you can see the star clearly.

I have used the latest leaflet version 1.3.3.

<!DOCTYPE html>
<html lang="en">

<head>
<meta charset="utf-8">

<title>Chart</title>
<style>
#tooltip {
    position:absolute;
    background-color: #2B292E;
    color: white;
    font-family: sans-serif;
    font-size: 15px;
    pointer-events: none; /*dont trigger events on the tooltip*/
    padding: 15px 20px 10px 20px;
    text-align: center;
    opacity: 0;
    border-radius: 4px;
}

html, body {
    height: 100%;
    margin: 0;
}
#map {
    width: 600px;
    height: 600px;
}
</style>

<!-- Reference style.css -->
<!--    <link rel="stylesheet" type="text/css" href="style.css">-->

<!-- Reference minified version of D3 -->
<script src='https://d3js.org/d3.v4.min.js' type='text/javascript'></script>
<script src='https://cdnjs.cloudflare.com/ajax/libs/jquery/3.1.1/jquery.min.js'></script>
<link rel="stylesheet" href="https://unpkg.com/leaflet@1.3.3/dist/leaflet.css" />
<script src="https://unpkg.com/leaflet@1.3.3/dist/leaflet.js"></script>
</head>

<body>
<div id="map"></div>
<script>
L.Canvas.include({
    _updateMarker6Point: function (layer) {
        if (!this._drawing || layer._empty()) { return; }

        var p = layer._point,
            ctx = this._ctx,
            r = Math.max(Math.round(layer._radius), 1);

        this._drawnLayers[layer._leaflet_id] = layer;

        ctx.beginPath();
        ctx.moveTo(p.x + r     , p.y );
        ctx.lineTo(p.x + 0.43*r, p.y + 0.25 * r);
        ctx.lineTo(p.x + 0.50*r, p.y + 0.87 * r);
        ctx.lineTo(p.x         , p.y + 0.50 * r);
        ctx.lineTo(p.x - 0.50*r, p.y + 0.87 * r);
        ctx.lineTo(p.x - 0.43*r, p.y + 0.25 * r);
        ctx.lineTo(p.x -      r, p.y );
        ctx.lineTo(p.x - 0.43*r, p.y - 0.25 * r);
        ctx.lineTo(p.x - 0.50*r, p.y - 0.87 * r);
        ctx.lineTo(p.x         , p.y - 0.50 * r);
        ctx.lineTo(p.x + 0.50*r, p.y - 0.87 * r);
        ctx.lineTo(p.x + 0.43*r, p.y - 0.25 * r);
        ctx.closePath();
        this._fillStroke(ctx, layer);
    }
});

var Marker6Point = L.CircleMarker.extend({
    _updatePath: function () {
        this._renderer._updateMarker6Point(this);
    }
});

var data = [];
var NumOfPoints = 10000;
for (let i = 0; i < NumOfPoints; i++) {
    data.push({
        num: i,
        x: Math.random()*60,
        y: Math.random()*60,
        year: Math.floor(100*Math.random())
    })
}

renderChart(data);

function make_dots(data) {
    var arr = [];
    var nest = d3.nest()
        .key(function (d) {
            return Math.floor(d.year / 10);
        })
        .entries(data);

    for (var k = 0; k < nest.length; ++k) {
        arr[k] = helper(nest[k].values);
    }
    return arr;
}

function helper(data) {
    dots = {
        type: "FeatureCollection",
        features: []
    };
    for (var i = 0; i < data.length; ++i) {
        x = data[i].x;
        y = data[i].y;
        var g = {
            "type": "Point",
            "coordinates": [x, y]
        };

        //create feature properties
        var p = {
            "id": i,
            "popup": "Dot_" + i,
            "year": parseInt(data[i].year),
            "size": 500 // Fixed size circle radius=~13
        };

        //create features with proper geojson structure
        dots.features.push({
            "geometry": g,
            "type": "Feature",
            "properties": p
        });
    }
    return dots;
}

//////////////////////////////////////////////////////////////////////////////////////////////
//styling and displaying the data as circle markers//
//////////////////////////////////////////////////////////////////////////////////////////////

//create color ramp
function getColor(y) {
    return y > 90 ? '#6068F0' :
        y > 80 ? '#6B64DC' :
        y > 70 ? '#7660C9' :
        y > 60 ? '#815CB6' :
        y > 50 ? '#8C58A3' :
        y > 40 ? '#985490' :
        y > 30 ? '#A3507C' :
        y > 20 ? '#AE4C69' :
        y > 10 ? '#B94856' :
        y > 0 ? '#C44443' :
        '#D04030';
}

//calculate radius so that resulting circles will be proportional by area
function getRadius(y) {
    r = Math.sqrt(y / Math.PI)
    return r;
}

// This is very important! Use a canvas otherwise the chart is too heavy for the browser when
// the number of points is too high, as in this case where we have around 300K points to plot
var myRenderer;
//  = L.canvas({
//     padding: 0.5
// });

//create style, with fillColor picked from color ramp
function style(feature) {
    return {
        radius: getRadius(feature.properties.size),
        fillColor: getColor(feature.properties.year),
        color: "#000",
        weight: 0,
        opacity: 1,
        fillOpacity: 0.9,
        renderer: myRenderer
    };
}

//create highlight style, with darker color and larger radius
function highlightStyle(feature) {
    return {
        radius: getRadius(feature.properties.size) + 1.5,
        fillColor: "#FFCE00",
        color: "#FFCE00",
        weight: 1,
        opacity: 1,
        fillOpacity: 0.9
    };
}

//attach styles and popups to the marker layer
function highlightDot(e) {
    var layer = e.target;
    dotStyleHighlight = highlightStyle(layer.feature);
    layer.setStyle(dotStyleHighlight);
    if (!L.Browser.ie && !L.Browser.opera) {
        layer.bringToFront();
    }
}

function resetDotHighlight(e) {
    var layer = e.target;
    dotStyleDefault = style(layer.feature);
    layer.setStyle(dotStyleDefault);
}

function onEachDot(feature, layer) {
    layer.on({
        mouseover: highlightDot,
        mouseout: resetDotHighlight
    });
    var popup = '<table style="width:110px"><tbody><tr><td><div><b>Marker:</b></div></td><td><div>' + feature.properties.popup +
        '</div></td></tr><tr class><td><div><b>Group:</b></div></td><td><div>' + feature.properties.year +
        '</div></td></tr><tr><td><div><b>X:</b></div></td><td><div>' + feature.geometry.coordinates[0] +
        '</div></td></tr><tr><td><div><b>Y:</b></div></td><td><div>' + feature.geometry.coordinates[1] +
        '</div></td></tr></tbody></table>'

    layer.bindPopup(popup);
}

function makeIcon(name, color) {

    if (name == "diamond") {
        // here's the SVG for the marker
        var icon = "<svg xmlns='http://www.w3.org/2000/svg' version='1.1' width='20' height='20'> " +
            "<path stroke=" + "'" + color + "'" + " stroke-width='3' fill='none' " +
            " d='M10,1 5,10 10,19, 15,10Z'/></svg>";
    }

    // Based on http://www.smiffysplace.com/stars.html
    if (name == "6-pointed-star") {
        // here's the SVG for the marker
        var icon = "<svg xmlns='http://www.w3.org/2000/svg' version='1.1' width='28' height='28'> " +
            "<path stroke=" + "'" + color + "'" + " stroke-width='3' fill='none' " +
            " d='m13 13m0 5l5 3.66l-0.67 -6.16l5.67 -2.5l-5.67 -2.5l0.67 -6.16l-5 3.66l-5 -3.66l0.67 6.16l-5.67 2.5l5.67 2.5l-0.67 6.16z'/></svg>";
    }

    // here's the trick, base64 encode the URL
    var svgURL = "data:image/svg+xml;base64," + btoa(icon);

    // create icon
    var svgIcon = L.icon({
        iconUrl: svgURL,
        iconSize: [20, 20],
        shadowSize: [12, 10],
        iconAnchor: [5, 5],
        popupAnchor: [5, -5]
    });

    return svgIcon
}

function renderChart(data) {
    var myDots = make_dots(data);

    var minZoom = 0,
        maxZoom = 15;

    var map = L.map('map', {
        minZoom: minZoom,
        maxZoom: maxZoom
    }).setView([0.5, 0.5], 5);

    L.tileLayer("http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png", {
        continuousWorld: false,
        minZoom: 0,
        noWrap: true
    }).addTo(map);

    myRenderer = L.canvas({ padding: 0.5 });

    // Define an array to keep layerGroups
    var dotlayer = [];

    //create marker layer and display it on the map
    for (var i = 0; i < myDots.length; i += 1) {
        dotlayer[i] = L.geoJson(myDots[i], {
            pointToLayer: function (feature, latlng) {
                var p = latlng;
                // return L.circleMarker(p, style(feature));

                // console.log("Starting markers.")
                // return L.marker(p, {
                //     renderer: myRenderer,
                //     icon: makeIcon('6-pointed-star', style(feature).color),
                // });

                return new Marker6Point(p, style(feature));
            },
            onEachFeature: onEachDot
        }).addTo(map);
    }
    var cl = L.control.layers(null, {}).addTo(map);
    for (j = 0; j < dotlayer.length; j += 1) {
        var name = "Group " + j + "0-" + j + "9";
        cl.addOverlay(dotlayer[j], name);
    }
}
</script>
</body>

</html>

If this is not fast enough you can always set up your own tile server and bake the markers into the tiles at the different zoom levels (in transparent PNG files). And use this as a separate tile layer on top of the terrain tiles. You don't have easy popups but the rendering of 300K markers is pretty fast. You can make a tile overlay for each layer/group you want to show. All serviced from the same tile server.

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