How to code a certain maths algorithm

谁说我不能喝 提交于 2019-12-05 02:05:23

Another Oracle solution.

Setup:

CREATE TABLE League (
  LeagueID   INT PRIMARY KEY, 
  LeagueName VARCHAR(30) UNIQUE
);

CREATE TABLE Team (
  TeamID           INT PRIMARY KEY, 
  TeamAbbreviation CHAR(3) UNIQUE, 
  TeamName         VARCHAR(50) UNIQUE, 
  LeagueID         INT CONSTRAINT FK_Team_League REFERENCES League(LeagueID) 
);

CREATE TABLE Fixture (
  FixtureID   INT PRIMARY KEY,
  WeekNumber  INT NOT NULL,
  FixtureDate DATE NULL,
  HomeTeamID  INT NULL,
  AwayTeamID  INT NULL,
  LeagueID    INT CONSTRAINT FK_Fixture_League REFERENCES League(LeagueID)
);

INSERT INTO League VALUES ( 1, 'League 1' );
INSERT INTO League VALUES ( 2, 'League 2' );

INSERT INTO Team VALUES ( 1, 'AAA', 'Team A', 1 );
INSERT INTO Team VALUES ( 2, 'BBB', 'Team B', 1 );
INSERT INTO Team VALUES ( 3, 'CCC', 'Team C', 1 );
INSERT INTO Team VALUES ( 4, 'DDD', 'Team D', 1 );
INSERT INTO Team VALUES ( 5, 'EEE', 'Team E', 2 );
INSERT INTO Team VALUES ( 6, 'FFF', 'Team F', 2 );
INSERT INTO Team VALUES ( 7, 'GGG', 'Team G', 2 );
INSERT INTO Team VALUES ( 8, 'HHH', 'Team H', 2 );
INSERT INTO Team VALUES ( 9, 'III', 'Team I', 2 );

Insert - Fixtures:

INSERT INTO Fixture
WITH league_teams ( id, leagueid, idx, is_fake, num_teams, num_fake ) AS (
  -- Generate a unique-per-league index for each team that is between 0
  -- and the (number of teams - 1) and calculate the number of teams
  -- and if this is an odd number then generate a fake team as well.
  SELECT TeamID,
         LeagueID,
         ROW_NUMBER() OVER ( PARTITION BY LeagueID ORDER BY TeamID ) - 1,
         0,
         COUNT(1) OVER ( PARTITION BY LeagueID ),
         MOD( COUNT(1) OVER ( PARTITION BY LeagueID ), 2 )
  FROM Team
  UNION ALL
  SELECT NULL,
         LeagueID,
         COUNT(1),
         1,
         COUNT(1),
         1
  FROM   Team
  GROUP BY LeagueID
  HAVING MOD( COUNT(1), 2 ) > 0
),
cte ( home_idx, away_idx, week_number, leagueID, num_teams, num_fake ) AS (
  -- Start by calculating the round 1 games
  SELECT idx,
         num_teams + num_fake - 1 - idx,
         1,
         LeagueID,
         num_teams,
         num_fake
  FROM   league_teams
  WHERE  2 * idx < num_teams
UNION ALL
  -- Then generate the successive rounds with the two cases when the
  -- away team has the maximum index or otherwise.
  SELECT CASE away_idx
           WHEN num_teams + num_fake - 1
           THEN home_idx + 1
           ELSE MOD( home_idx + 1, num_teams + num_fake -1 )
           END,
         CASE away_idx
           WHEN num_teams + num_fake - 1
           THEN away_idx
           ELSE MOD( away_idx + 1, num_teams + num_fake - 1 )
           END,
        week_number + 1,
        LeagueID,
        num_teams,
        num_fake
  FROM  cte
  WHERE week_number < num_teams + num_fake - 1
)
-- Finally join the cte results back to the League_Teams table to convert
-- the indexes used in calculation back to the actual team ids.
SELECT rn,
       week_number,
       NULL,
       h.id,
       a.id,
       c.leagueid
FROM   (
         -- This step isn't necessary but it keeps the results in a nice order.
         SELECT ROWNUM AS rn,
                t.*
         FROM   (
           -- Duplicate the results swapping home and away.
           SELECT week_number,
                  home_idx,
                  away_idx,
                  LeagueId
           FROM   cte
           UNION ALL
           SELECT week_number + num_teams + num_fake - 1,
                  away_idx,
                  home_idx,
                  LeagueId
           FROM   cte
         ) t
       ) c
       INNER JOIN League_Teams h
       ON ( c.home_idx = h.idx AND c.leagueId = h.leagueID )
       INNER JOIN League_Teams a
       ON ( c.away_idx = a.idx AND c.leagueId = a.leagueID )
ORDER BY rn;

Output:

SELECT * FROM fixture;

 FIXTUREID WEEKNUMBER FIXTUREDATE         HOMETEAMID AWAYTEAMID   LEAGUEID
---------- ---------- ------------------- ---------- ---------- ----------
         1          1                              1          4          1 
         2          1                              2          3          1 
         3          1                              5                     2 
         4          1                              6          9          2 
         5          1                              7          8          2 
         6          2                              2          4          1 
         7          2                              3          1          1 
         8          2                              6                     2 
         9          2                              7          5          2 
        10          2                              8          9          2 
        11          3                              3          4          1 
        12          3                              1          2          1 
        13          3                              7                     2 
        14          3                              8          6          2 
        15          3                              9          5          2 
        16          4                              8                     2 
        17          4                              9          7          2 
        18          4                              5          6          2 
        19          5                              9                     2 
        20          5                              5          8          2 
        21          5                              6          7          2 
        22          4                              4          1          1 
        23          4                              3          2          1 
        24          6                                         5          2 
        25          6                              9          6          2 
        26          6                              8          7          2 
        27          5                              4          2          1 
        28          5                              1          3          1 
        29          7                                         6          2 
        30          7                              5          7          2 
        31          7                              9          8          2 
        32          6                              4          3          1 
        33          6                              2          1          1 
        34          8                                         7          2 
        35          8                              6          8          2 
        36          8                              5          9          2 
        37          9                                         8          2 
        38          9                              7          9          2 
        39          9                              6          5          2 
        40         10                                         9          2 
        41         10                              8          5          2 
        42         10                              7          6          2 

(Note: FixtureDate is NULL since it is unclear how you want this generated but you should be able to take the week number and use this as the offset from the start of the season to generate dates)

The following seems to get what you want -- but this is Oracle SQL (I have no access to a SQL server DB at the moment). But I believe all you need to change is the MOD function, the text concatenation, and the reference to DUAL to get it working on SQL Server:

WITH TEAMS(TEAMID,TEAMNAME) AS (
SELECT 0,'TEAM A' FROM DUAL UNION
SELECT 1,'TEAM B' FROM DUAL UNION
SELECT 2,'TEAM C' FROM DUAL UNION
SELECT 3,'TEAM D' FROM DUAL UNION
SELECT 4,'TEAM E' FROM DUAL 
),
TEAMSX(TEAMID,TEAMNAME) AS (
SELECT * FROM TEAMS
UNION
SELECT (SELECT COUNT(*) FROM TEAMS) TEAMID,'DUMMY' FROM DUAL WHERE MOD((SELECT COUNT(*) FROM TEAMS),2)<>0),
TEAM_FIX(ROUND,TEAMID,FIXID) AS (
SELECT 0,TEAMID,TEAMID FROM TEAMSX
UNION ALL
SELECT ROUND+1,TEAMID,
  CASE WHEN TEAMID=(SELECT COUNT(*)-1 FROM TEAMSX) THEN (SELECT COUNT(*)-1 FROM TEAMSX) ELSE 
  MOD(TEAMID+(ROUND+1),(SELECT COUNT(*)-1 FROM TEAMSX)) END FROM TEAM_FIX
WHERE ROUND < (SELECT COUNT(*)-2 FROM TEAMSX))
SELECT ROUND, TXT FROM (
SELECT TEAM1.ROUND,TEAM1.FIXID TM1,TEAM2.FIXID TM2, 
CASE WHEN TX.TEAMNAME='DUMMY' THEN TEAM1.FIXID || ' rests' ELSE TEAM1.FIXID || ' vs ' || TEAM2.FIXID END TXT FROM 
TEAM_FIX TEAM1
JOIN TEAM_FIX TEAM2 ON (TEAM1.ROUND=TEAM2.ROUND AND TEAM1.TEAMID+TEAM2.TEAMID=(SELECT COUNT(*)-1 FROM TEAMSX) AND TEAM1.TEAMID < TEAM2.TEAMID)
JOIN TEAMSX TX ON (TEAM2.TEAMID=TX.TEAMID)
ORDER BY TEAM1.ROUND,TEAM1.TEAMID)

The first WITH table (TEAMS) is just to create some sample data.

The second table (TEAMSX) will create a dummy team if we have an odd number of teams.

The third table (TEAM_FIX) is a recursive CTE that uses the function you gave to generate the proper list ordering for each round.

Then in the main query, we join TEAM_FIX against itself for each round to create team matchups.

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