Java: instantiate variables in loop: good or bad style?

与世无争的帅哥 提交于 2019-12-05 01:54:12

No, the latter code isn't actually valid. It would be with braces though:

for (int i=0; i<10; i++)
{
    String myString = "hello again";
}

(Basically you can't use a variable declaration as a single-statement body for an if statement, a loop etc.)

It would be pointless, but valid - and preferable to the first version, IMO. It takes no more memory, but it's generally a good idea to give your local variables the narrowest scope you can, declaring as late as you can, ideally initializing at the same point. It makes it clearer where each variable can be used.

Of course, if you need to refer to the variable outside the loop (before or afterwards) then you'll need to declare it outside the loop too.

You need to differentiate between variables and objects when you consider efficiency. The above code uses at most one object - the String object referred to by the literal "hello again".

As Binyamin Sharet mentioned, you generally want to declare a variable within the smallest scope possible. In your specific examples, the second one is generally preferable unless you need access to the variable outside your loop.

However, under certain conditions this can have performance implications--namely, if you are instantiating the same object over and over again. In your particular example, you benefit from Java's automatic pooling of String literals. But suppose you were actually creating a new instance of the same object on every iteration of the loop, and this loop was being executed hundreds or thousands of times:

for (int i=0, i<1000; i++)
{
  String myString = new String("hello again"); // 1000 Strings are created--one on every iteration
  ...
}

If your loop is looping hundreds or thousands of times but it just so happens that you're instantiating the same object over and over again, instantiating it inside the loop is going to result in a lot of unnecessary garbage collection, because you create and throw away a new object on every iteration. In that case, you would be better off declaring and instantiating the variable once outside of the loop:

String myString = new String("hello again"); // only one String is created

for (int i=0, i<1000; i++)
{
  ...
}

And, to come full circle, you can manually limit the scope by adding extra braces around the relevant section of code:

{ // Limit the scope
  String myString = new String("hello again");

  for (int i=0, i<1000; i++)
  {
    ...
  }
}

Seems like you mean declare, not instantiate and in general, you should declare a variable in the smallest scope required (in this case - in the loop).

if you are going to use the variable outside the for loop, then declare it out side, otherwise its better to keep the scope to minimum

The problem with the second is you create object and someone (the GC) has to clean them, of course for a 10 iteration it is unimportant.

BTW in your specific example I would have wrote

    String myString = null; 
    final String HELLO_AGAIN="hello again";
    for (int i=0; i<10; i++)
      myString = HELLO_AGAIN;

Unless value is changed, you should definitely instantiate outside of the loop.

The problem here is that String is an immutable object: you cannot change the value of a string, only you can create new String objects. Either way, if your goal is to assign a variable a new object instance, then limit your scope and declare it inside the body of your loop.

If your object is mutable, then it would be reasonable to reuse the object in every next iteration of the loop, and just change those attributes you need. This concept is used to run the same query multiple times, but with different parameters, you use a PreparedStatement.

In the extreme case, you would even maintain pools of objects which can be shared within the whole application. You create additional objects as you run out of resources, you shrink if you detect a reasonable amount of non-use. This concept is used to maintain a Connection Pool.

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