问题
I would like to get a canvas that I can use to draw on. The target would be an iOS based Swift playground. I searched the documentation and I could not found an object named Canvas, but if there is something similar to it then it would be good for me as well.
回答1:
You can use something similar to this, note you don't have to use Sprite Kit classes.
import UIKit
import PlaygroundSupport
import SpriteKit
// Playground Container Setup
//
//
let containerWidth: CGFloat = 667.0
let containerHeight: CGFloat = 375.0
let containerCenter: CGPoint = CGPoint(x: (containerWidth/2), y: (containerHeight/2))
let containerView = SKView(frame: CGRect(x: 0.0, y: 0.0, width: containerWidth, height: containerHeight))
PlaygroundPage.current.liveView = containerView
let containterScene: SKScene = SKScene(size: CGSize(width: containerWidth, height: containerHeight))
containerView.presentScene(containterScene)
UPDATED
I've created a wrapper class to make this easier for everyone. Download the Playground here on github
来源:https://stackoverflow.com/questions/37919276/how-to-get-a-canvas-in-a-swift-playground