I'd like a Stage that is the same size as the screen which is fully transparent and receives mouse events anywhere. In the example below I get mouse events only when the mouse is over the circle. I see this issue on both Windows XP and Windows 7 using Java 8u11
import javafx.application.Application;
import javafx.geometry.Rectangle2D;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Rectangle;
import javafx.stage.Screen;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
public class TransparentTest extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage ignored) throws Exception {
Stage stage = new Stage(StageStyle.TRANSPARENT);
stage.setTitle("Transparent app test");
Rectangle2D screenBounds = Screen.getPrimary().getBounds();
stage.setX(0);
stage.setY(0);
stage.setWidth(screenBounds.getWidth());
stage.setHeight(screenBounds.getHeight());
Circle circle = new Circle(100);
circle.setFill(Color.RED);
Rectangle rectangle = new Rectangle(screenBounds.getWidth(),
screenBounds.getHeight());
rectangle.setFill(Color.TRANSPARENT);
Scene scene = new Scene(new StackPane(circle, rectangle));
scene.setFill(null);
stage.setScene(scene);
scene.setOnMouseMoved((e) -> {
System.out.println("Mouse over rectangle " + e);
});
stage.show();
}
}
Interestingly if I set the alpha part of the fill color to its absolute minimum then I get mouse events. However I'd prefer not to use this workaround and actually get to the bottom of the issue. My conclusion is somewhere in JavaFX or a Windows library there is some hit-detection code that filters mouse events based on the pixel value of the mouse event.
rectangle.setFill(Color.rgb(0, 0, 0, 1d / 255d)); // receives mouse events
rectangle.setFill(Color.rgb(0, 0, 0, 0)); // does not receive mouse events
Research
- JavaFx Transparent window - yes please. Mouse transparent - no thanks describes a similar problem, however it does not address the issue of mouse events in completely transparent areas
- Debugging - using a breakpoint in the setOnMouseMoved() I've examined the preceding stackframes to try to find the hit-detection code.
- Used JNA to test different styles such as WS_EX_TRANSPARENT and WS_EX_LAYERED. Interestingly WS_EX_TRANSPARENT made the window fully mouse transparent - no mouse events over the painted pixels.
- Tried putting the mouse listener on the rectangle/StackPane instead - no difference
- MSDN article Layered Windows hints at this functionality being part of Windows rather than JavaFX. If this is true is there any workaround?
Hit testing of a layered window is based on the shape and transparency of the window. This means that the areas of the window that are color-keyed or whose alpha value is zero will let the mouse messages through. If the layered window has the WS_EX_TRANSPARENT extended window style, the shape of the layered window will be ignored and the mouse events will be passed to the other windows underneath the layered window.
In summary only known solution is to set the background to be "not quite" transparent to fool JavaFX into sending events.
rectangle.setFill(Color.rgb(0, 0, 0, 1d / 255d)); // receives mouse events
来源:https://stackoverflow.com/questions/26862558/javafx-transparent-window-only-receives-mouse-events-over-drawn-pixels