Smaller active area for custom UIBarButtonItem

狂风中的少年 提交于 2019-12-03 07:59:01

I noticed this weirdness too. I found that using a container UIView fixes this. For example:

UIButton *menuButton = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 30, 30)];
[menuButton addTarget:self action:@selector(revealMenu:) forControlEvents:UIControlEventTouchUpInside];
[menuButton setImage:[UIImage imageNamed:@"menuIcon"] forState:UIControlStateNormal];
UIView *menuButtonContainer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 30, 30)];
[menuButtonContainer addSubview:menuButton];
self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:menuButtonContainer];

I think u haven't changed the size of the custom button... Try doing this... In Interface builder select the button which u want to reduce the active area and then press "Command+3" or "tools --> Size inspector" in that reduce 'W' and 'H' values... this will make the custom button smaller and so the active area also get reduced...

~Raviraja

Are you adding the button through Interface Builder or are you doing it programmatically? Either way, you can use this line of code to set the bounds of the image:

yourButton.bounds = CGRectMake( 0, 0, yourImage.size.width, yourImage.size.height );  

If you want a full example, here's one I used in one of my apps:

    UIImage *image = [UIImage imageNamed:@"audio-off.png"];
    UIButton *myMuteButton = [UIButton buttonWithType:UIButtonTypeCustom];
    myMuteButton.bounds = CGRectMake( 0, 0, image.size.width, image.size.height );    
    [myMuteButton setImage:image forState:UIControlStateNormal];
    [myMuteButton addTarget:self action:@selector(mute) forControlEvents:UIControlEventTouchUpInside];    
    UIBarButtonItem *myMuteBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:myMuteButton];   
    navBar.leftBarButtonItem = myMuteBarButtonItem;
    [myMuteBarButtonItem release];
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!