I have tried following this guide on Cordova docs, but it doesn't seem to work.
Here is my code:
I have added <plugin name="NetworkStatus" value="CDVConnection" /> to config.xml.
and this script to my index.html:
<script type="text/javascript">
document.addEventListener("deviceready", onDeviceReady, false);
// device APIs are available
//
function onDeviceReady() {
alert("1"); // runs this alert
checkConnection();
}
function checkConnection() {
var networkState = Connection.CELL;
alert("2"); // doesn't run this
var states = {};
states[Connection.UNKNOWN] = 'Unknown connection';
states[Connection.ETHERNET] = 'Ethernet connection';
states[Connection.WIFI] = 'WiFi connection';
states[Connection.CELL_2G] = 'Cell 2G connection';
states[Connection.CELL_3G] = 'Cell 3G connection';
states[Connection.CELL_4G] = 'Cell 4G connection';
states[Connection.CELL] = 'Cell generic connection';
states[Connection.NONE] = 'No network connection';
alert('Connection type: ' + states[networkState]);
}
</script>
var networkState = Connection.CELL; seems to cause the problem as it doesn't run the following alert, I have also tried navigator.connection.type but the same thing happened.
When I run the app in Chrome the console outputs the following error:
Uncaught ReferenceError: Connection is not defined
Anybody know how to solve this problem?
Cheers
I finally solved the problem!! - by starting all over again from scratch and doing the following:
Command line:
sudo npm install -g cordova
cordova create hello com.example.hello HelloWorld
cd hello
cordova platform add ios
cordova platforms ls //This will list ios
cordova plugin add org.apache.cordova.network-information
cordova build
Then drag my files (HTML, Javascript etc) into the platforms/ios/www/ folder.
Open up hello.xcodeproj in xcode.
Edit config.xml and add the lines:
<feature name="NetworkStatus">
<param name="ios-package" value="CDVConnection" />
</feature>
Then in my index file I used the JavaScript:
<script type="text/javascript">
document.addEventListener("deviceready", onDeviceReady, false);
// device APIs are available
function onDeviceReady() {
if(navigator.network.connection.type == Connection.NONE){
alert("nocon");
}else{
alert("yescon");
}
}
</script>
Then run it in the iPhone / iPad simulator and it will output "yescon" if there is a connection and "nocon" if there isn't!!
Hope this helps!
Check if you have included your Cordova.js file in html.
<script type="text/javascript" src="cordova.js"></script>
And change App/Supporting Files/Cordova.plist of your project.
<key>Plugins</key>
<dict>
<key>NetworkStatus</key>
<string>CDVConnection</string>
</dict>
This works for me:
if(navigator.network.connection.type == Connection.NONE){
//no connection
}else{
//You are connected.
}
Though I look in the documentation and looks like there's a difference using these lines:
var networkState = navigator.network.connection.type;
navigator.network.connection.type is set to Connection.CELL_2G for all cellular data.
Would it be var networkState = Connection.CELL_2G;?
来源:https://stackoverflow.com/questions/20682388/check-internet-connection-on-ios-app-with-cordova-phonegap-3-3-0-not-working