What Techniques Are Best To Live Stream iPhone Video Camera Data To a Computer?

耗尽温柔 提交于 2019-12-02 13:57:07

This depends a lot on your target resolution and what type of frame rate performance you are targeting.

From an abstract point of view, I would probably have a capture thread to fill a buffer directly from AVCaptureOutput, and a communications thread to send and rezero the buffer (padded if need be) to a previously specified host every x milliseconds.

After you accomplish initial data transfer, I would work on achieving 15fps at the lowest resolution, and work my way up until the buffer overflows before the communication thread can transmit which would require balancing image resolution, buffer size (probably dependent on GSM, and soon to be CDMA frame sizes), and finally the maximum rate at which you can transmit that buffer.

Chris Miles

You can use AVCaptureVideoDataOutput and a sampleBufferDelegate to capture raw compressed frames, then you just need to stream them over the network. AVFoundation provides an API to encode frames to local video files, but doesn't provide any for streaming to the network. Your best bet is to find a library that streams raw frames over the network. I'd start with ffmpeg; I believe libavformat supports RTSP, look at the ffserver code.

Note that you should configure AVCaptureVideoDataOutput to give you compressed frames, so you avoid having to compress raw video frames without the benefit of hardware encoding.

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