Can't set uniform value in OpenGL shader

一世执手 提交于 2019-12-01 22:38:52

Are you calling glUseProgram before setting the uniforms ? A full working listing can be found in many examples online, including what I had written sometime back (https://github.com/prabindh/sgxperf/blob/master/sgxperf_gles20_vg.cpp) that shows the sequence to be:

glCreateProgram();

glAttachShader()

glLinkProgram

glUseProgram()

glGetUniformLocation()

glUniformMatrix4fv

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