xcode6.4

Unable to Build Core-plot with Xcode 6.4

一个人想着一个人 提交于 2019-12-11 10:25:23
问题 Please check the attached image I have no clue what this error means. NOTE: I have added core-plot into my project using cocoa-pods. 回答1: Core Plot 2.0 requires Xcode 7. It uses the new Objective-C generic collection notation. It will run on iOS 6, but requires the latest Xcode to build. 来源: https://stackoverflow.com/questions/33011484/unable-to-build-core-plot-with-xcode-6-4

Breakpoints not being hit in Xcode 7

烂漫一生 提交于 2019-12-10 16:22:20
问题 I have an Xcode project which includes a sub project. After upgrading to Xcode 7 breakpoints in the sub project are not hit nor can I step into functions calls of the sub project. Some breakpoints do get hit but they just show assembly for the call so it seems the sub-project is not being symbolicated correctly. I've checked all the usual sort of things i.e. is generating debug symbols, build configuration on debug is not release and things of this nature shown in Xcode project settings.

Image resources (xcassets) not displayed correctly on Yosemite in application built on El Capitan using xcode6.4

送分小仙女□ 提交于 2019-12-09 02:55:03
问题 When I build my application on El Capitan using Xcode6.4 (Xcode7 is no option right now), all images/icons (except the AppIcon) does not show, or looks garbled. Looking at the output from the asset compiler it looks fine, but there are two outputs I suspect could be related, but I am far from certain: 2015-10-02 12:26:53.569 ibtoold[28899:273288] NSFileCoordinator is doing nothing. 2015-10-02 12:26:54.906 ibtoold[28899:276436] CoreUI(DEBUG): CSIGenerator using 'LZFSE' Compression coreui

Universal custom iOS framework using Xcode 6.4

佐手、 提交于 2019-12-08 15:45:58
问题 I have created a custom iOS framework using Xcode 6.And I tried many scripts for making the framework universal(for simulator and device).But none of them worked for me.Please suggest me a way to create a custom universal framework for iOS in Xcode 6. 回答1: To merge two binaries into a universal binary through the terminal: First compile the device binary, then compile the simulator binary separately. Locate both binaries. If you want to check which architectures are compiled into each you can

Dynamically Moving (Animating) a UITextField

狂风中的少年 提交于 2019-12-08 05:00:31
I have been trying to animate a UITextField so that its y position increases by 50px. Basically, it moves up by fifty pixels. This is my code: @IBAction func textField(sender: AnyObject) { let x = self.pw.frame.origin.x let y = self.pw.frame.origin.y + 100 UIView.animateWithDuration(0.5, delay: 0, options: nil, animations: { self.pw.frame = CGRectMake(x, y, self.pw.frame.size.width, self.pw.frame.size.height) }, completion: nil) It is in a textField's delegate. This code is run when the UITextField is tapped. This code, sadly, does not do what I want it to. When run, it moves the text field up

Xcode 6.3 not running iOS 8.4 - update to 6.4 fails

試著忘記壹切 提交于 2019-12-05 03:56:45
I have upgraded my iOS to 8.4, then I tried to run Xcode 6.3, it asks it can't mount the device since it's running 8.4 version (".. running a version of iOS that is not supported by this version of Xcode.") When I try to upgrade Xcode to 6.4 - update fails every time with error message (try again using purchases). Any suggestions how to solve this? Delete /Applications/Xcode.app . Download Xcode 6.4 from the Apple Developer Download site. Mount the .dmg and extract Xcode.app into /Applications . Marlon Ruiz You don't need to delete /Applications/Xcode.app. Open a terminal. Copy this: xcode

Xcode “Message from debugger: got unexpected response to k packet: OK”

孤人 提交于 2019-12-03 22:48:59
I got this message when testing my app on simulator: Message from debugger: got unexpected response to k packet: OK What does it mean and is my app in any sort of danger? Using Xcode 6.4 & 7.2 If you look at the file ProcessGDBRemote.cpp in the llvm source code, you will see that this occurs when there is an unexpected response from Xcode's debugger process, in this case if the packet is not the 'W' or 'X' characters: Error ProcessGDBRemote::DoDestroy () { // ... if (m_gdb_comm.SendPacketAndWaitForResponse("k", 1, response, send_async) == GDBRemoteCommunication::PacketResult::Success) { char

Image resources (xcassets) not displayed correctly on Yosemite in application built on El Capitan using xcode6.4

*爱你&永不变心* 提交于 2019-12-01 03:46:30
When I build my application on El Capitan using Xcode6.4 (Xcode7 is no option right now), all images/icons (except the AppIcon) does not show, or looks garbled. Looking at the output from the asset compiler it looks fine, but there are two outputs I suspect could be related, but I am far from certain: 2015-10-02 12:26:53.569 ibtoold[28899:273288] NSFileCoordinator is doing nothing. 2015-10-02 12:26:54.906 ibtoold[28899:276436] CoreUI(DEBUG): CSIGenerator using 'LZFSE' Compression coreui version (362.000000) Could it be that the LZFSE compression messes up so that Yosemite is unable to

Xcode6.4 插件管理之Alcatraz

你说的曾经没有我的故事 提交于 2019-12-01 00:06:10
Alcatraz 是 github 上的一 个开 源 项 目,用 来 管理 Xcode 上的插件。 有搜索功能,界面很人性化 安装方法: 1.终端输入:curl -fsSL https://raw.github.com/supermarin/Alcatraz/master/Scripts/install.sh | sh 2. 若要移除则在终端输入 rm -rf ~/Library/Application\ Support/Developer/Shared/Xcode/Plug-ins/Alcatraz.xcplugin 3. 自 动 安装完成后,重启 Xcode 3.1选择 Load Bundle 3.2点 击 xcode 顶 部菜 单栏 3.3在 弹 出面板里找你自己想要的插件,支持搜索 PS: 每次通过 Alcatraz 安装新的插件后都需重启 并且同意捆绑该插件。如果不小心点了Skip我个人用的方法就是在 Alcatraz 中卸载再重装,感觉也很方便。在你再次进入的时候,就又会提醒。 Xcode 所有的插件都安 装 在目 录 ~/Library/ApplicationSupport/Developer/Shared/Xcode/Plug-ins/ 下 ,你也可以手工切 换 到 这个 目 录来删 除插件。 来源: oschina 链接: https://my.oschina

(XCode 7 + iOS 9 + iPhone 4s/iPhone5 only) issue: “malloc: *** mach_vm_map(size=1048576) failed (error code=3)”

﹥>﹥吖頭↗ 提交于 2019-11-30 08:52:57
I know the issue is related to memory allocations, but I get it in only iOS 9, XCode 7. In XCode 6.4, iOS 8.4, it works just perfect, no issue at all at any ways. In iOS 9, XCode 7, it just crashes very frequently giving this error. malloc: *** mach_vm_map(size=1048576) failed (error code=3) *** error: can't allocate region securely *** set a breakpoint in malloc_error_break to debug Any suggestions? I am working on memory issues, but I wonder if there were too many memory issues, then why did it work in iOS 8.4 and not in iOS 9? Also, I get all my UI whited out! Like navigation bar has no