Windows 8 Metro App - Render PNGs
I am needing to render some custom PNGs in a Windows 8 app. Basically I need to create a custom live tile by putting some drawings made in my app on top of an image for a live tile, and the only way to do this is render a PNG to disk, see here . What library should I use to do this? My first thought was to use a Xaml UserControl and RenderTargetBitmap , but it is not available in a Metro app. WinRT XAML Toolkit has some extension methods for WriteableBitmap that you could use too. You could probably use WriteableBitmapLoadExtensions for loading and WriteableBitmapSaveExtensions for saving. It