windows-store

Publishing Unity Application on Windows Phone Store

巧了我就是萌 提交于 2019-12-04 20:48:51
问题 I have successfully uploaded the application and other thing on store but stuck in one thing content certification issue. Is there any way to get these certificate easily like in Google play developer console. I am getting this error Content Policies: 11.11 Required Rating Certificates If a rating under any particular rating system is required by law in any country, you must assign a rating to your app. If applicable law also requires documentation, include the rating documentation for that

Handling Orientation in Windows 8.1 Store app

為{幸葍}努か 提交于 2019-12-04 15:58:33
I am making a Win Store App, and facing the issue to handle orientation. There is a grid, I want to modify the design of it when the orientation is changed. The stack Panels in both the sides (in Landscape View) should goto Top and Bottom in Portrait View. Currently I have created two grids with all the controls and adjust them according to the orientation, and switching the visibility property, using VisualStateManager. But I want to achieve this with a single grid, any suggestion will be a great help for me. The below image is the concept design of the app: Doing this with a single Grid is

Visual Studio crashes when trying to associate Cordova app with store

我们两清 提交于 2019-12-04 15:46:54
I'm on the latest version of Visual Studio 2015 Community (14.0.24720.00 Update 1) on Windows 10. I'm currently developing a Cordova App for Windows 10, iOS and Android using the Visual Studio Tools. When I right click on the Project, then go Store > Associate App with the Store, I can successfully log in, see my existing apps and select the one I want, but when I try to actually associate that app with my VS project, VS just crashes. I've already tried repairing Visual Studio through Add or Remove Programs and also cleaning out my project/solution, but none of this worked. Any advice? Thanks!

Can a HTML/JavaScript Windows Store app run in a resizable window?

。_饼干妹妹 提交于 2019-12-04 09:01:34
I am about to begin developing an application on Windows 8.1. To leverage my existing skills and experience I would prefer to use HTML rather than XAML for the front end. Instead of running the application in full screen, I'd like to have it in an old-school WPF/WinForms style window which can be resized, maximized etc. Is this possible? If so, how? This is not possible in Windows Store Apps. The closest thing you'd get is Snapped Views, which is sufficient in most cases, but will not behave as windows from WPF. You can read more about the guidelines and possibilities in the MSDN UX/UI Page ,

Error when uploading UWP app to Windows Store: Failed to merge PRI file \Resources_split.scale-100.pri

我只是一个虾纸丫 提交于 2019-12-04 04:37:15
问题 I am uploading a latest version of my app to the Windows store but my app is throwing the error: Package acceptance validation error: We encountered a fatal error while parsing the package MyApp.UWP_2.33.0.0_x86_x64_ARM_AppStore.appxbundle: Failed to merge PRI file D:\data\Temp\69b5c2ab-3419-4197-839c-2ef13d218413\Resources_split.scale-100.pri: 80070490. Try again or upload a new package. I do not understand where to even begin to look to fix this error. has anyone else seen this error or

Error when building universal app for the store: “Manifest references file 'MyAppName.dll' which is not part of the payload.”

被刻印的时光 ゝ 提交于 2019-12-04 03:37:07
I am having this error in Visual Studio 2015 when try to create app package for the store for a windows universal applicaiton: Manifest references file 'MyAppName.dll' which is not part of the payload. The error is in the ...\..MyAppSourcePath..\Package.appxmanifest file. This is somehow related Manifest references file 'Bing.Maps.dll' which is not part of the payload but in my case the error shows up only when build package for the store and is related to the MyAppName.dll (where MyAppName is the name of the name of my application). Another related question in MSDN: https://social.msdn

Page constructor gets called again when navigating back in Windows 8 C# App

喜夏-厌秋 提交于 2019-12-03 14:35:28
I have found that in Windows 8 apps, a Page's constructor always gets called again when navigating back to this page, however this is not the case in Windows Phone 7 apps. Because of this behavior all the properties of that page get lost and you need to somehow store them and reassign them after the page is reactivated. At the moment I am using the SaveState method to save the data and reassign the data in LoadState method. Both of the methods are built-in in the sample Grid/Split App. I wonder why it's designed this way and if there's any better way to maintain the instance of the page? You

CurrentAppSimulator.RequestProductPurchaseAsync purchasing simulation

落爺英雄遲暮 提交于 2019-12-03 14:07:07
问题 I am trying to implement in-app purchase for my Windows Store App (Metro App). I was referring to the code samples here, but when I triggered the RequestProductPurchaseAsync method nothing happens. When I say nothing happens, it means literally nothing. No return results (the result was supposed to be a receipt since I passed in true for includeReceipt ). Also, when I re-checked the ProductLicences[string].IsActive flag it will always return me false. How do I test this out properly? Thanks a

Publishing Unity Application on Windows Phone Store

落花浮王杯 提交于 2019-12-03 13:55:20
I have successfully uploaded the application and other thing on store but stuck in one thing content certification issue. Is there any way to get these certificate easily like in Google play developer console. I am getting this error Content Policies: 11.11 Required Rating Certificates If a rating under any particular rating system is required by law in any country, you must assign a rating to your app. If applicable law also requires documentation, include the rating documentation for that rating system along with your app. Locations: Metadata Notes To Developer The app is a game that targets

CurrentAppSimulator.RequestProductPurchaseAsync purchasing simulation

烈酒焚心 提交于 2019-12-03 04:02:20
I am trying to implement in-app purchase for my Windows Store App (Metro App). I was referring to the code samples here , but when I triggered the RequestProductPurchaseAsync method nothing happens. When I say nothing happens, it means literally nothing. No return results (the result was supposed to be a receipt since I passed in true for includeReceipt ). Also, when I re-checked the ProductLicences[string].IsActive flag it will always return me false. How do I test this out properly? Thanks a lot! Make sure the app LicenseInformation.IsTrial is false, otherwise it won't work. In-app product