Access raw keyboard input in Universal Windows App (IoT)
问题 I'm trying to build an app that will accept keyboard input from a remote control that emulates a keyboard. I need to capture all keys from the remote, including volume up/down (it emulates a multimedia keyboard, fwiw). I can't figure out how to do that in a UWA. I've tried Windows.UI.Input.KeyboardDeliveryInterceptor and Windows.UI.Core.CoreWindow.GetForCurrentThread().KeyDown, which capture some input, but not all keys (it doesn't capture the special keys). I don't plan to include this app