voip

How to configure kamailio server with load balancing and asterisk? [closed]

﹥>﹥吖頭↗ 提交于 2019-12-03 00:45:16
Closed. This question is off-topic. It is not currently accepting answers. Learn more . Want to improve this question? Update the question so it's on-topic for Stack Overflow. I want to configure Kamailio server so that traffic will be forwarded to other four asterisk servers equally. It is working fine with a single asterisk box but I am unable to forward a call to another asterisk box. Here is the kamailio.cfg that I am using. #!KAMAILIO #!define WITH_MYSQL #!define WITH_AUTH #!define WITH_USRLOCDB #!define WITH_NAT #!define WITH_ASTERISK # *** Value defines - IDs used later in config #

WebRTC + IOS + Freeswitch : Can't hear audio

给你一囗甜甜゛ 提交于 2019-12-02 17:45:19
I'm trying to implement mod_verto on IOS (calling from iPhone to Desktop). I'm using Google's libjingle library for the RTC side, got it up and running using this excellent tutorial . When making a call from my iPhone, I get the call on the desktop browser using the Verto Communicator (downloaded and running on my local machine). On the iPhone side, I can hear the audio from my desktop, but I hear nothing on the desktop side . If I'm making the call using 2 browser windows (with the Verto Communicator), all works fine. Full Disclosure , I'm using ws:// unsecure websocket to connect to

how to play nsdata audio buffering receive from web-socket?

拈花ヽ惹草 提交于 2019-12-02 11:36:12
I'm creating a call app in objective c.my problem is in the send and receive audio stream.recording audio buffering and convert to nsdata and send with (base64 format) by socket rocket this is good work but I'm not know how to after receiving nsdata from server play this audio buffering? my code: viewController.h #import <UIKit/UIKit.h> #import <AudioToolbox/AudioQueue.h> #import <AudioToolbox/AudioFile.h> #import <SocketRocket/SocketRocket.h> #import <AVFoundation/AVFoundation.h> #import <AVKit/AVKit.h> #define NUM_BUFFERS 3 #define SAMPLERATE 16000 //Struct defining recording state typedef

How to compile Linphone for iPhone ? Couldn't find libmediastreamer_base.a libmediastreamer_voip.a

一世执手 提交于 2019-12-02 10:20:26
问题 I am trying to compile linphone source code. I've downloaded the code from Here. When I started the xcode all the libraries are missing. I have installed all ports specified in README file. I did google and got libraries but still I could not find libmediastreamer_base.a and libmediastreamer_voip.a files. Any help ? 回答1: Have you build libraries? Go to linphone source folder and enter commands: $ cd submodules/build $ make all or if you don't want make your project GPL compliant enter this

How to compile Linphone for iPhone ? Couldn't find libmediastreamer_base.a libmediastreamer_voip.a

▼魔方 西西 提交于 2019-12-02 03:43:59
I am trying to compile linphone source code. I've downloaded the code from Here. When I started the xcode all the libraries are missing. I have installed all ports specified in README file. I did google and got libraries but still I could not find libmediastreamer_base.a and libmediastreamer_voip.a files. Any help ? Have you build libraries? Go to linphone source folder and enter commands: $ cd submodules/build $ make all or if you don't want make your project GPL compliant enter this commands instead: $ cd submodules/build $ make all enable_gpl_third_parties=no This is all written in the

play raw audio file in python in realtime

北战南征 提交于 2019-12-01 09:57:32
问题 I have a udp server in python that continuously receives voice packets from a client in raw format, array of bytes. How can I play the voice on the server side in real time? Any recommended libraries or ways to do it? Here is my very simple server code if needed (which I doubt) import socket UDP_IP = "192.168.1.105" UDP_PORT = 5005 sock = socket.socket(socket.AF_INET, # Internet socket.SOCK_DGRAM) # UDP sock.bind((UDP_IP, UDP_PORT)) while True: data, addr = sock.recvfrom(1024) # buffer size

What are the incompatibilities of libjingle and XEP-0166 et al?

北城余情 提交于 2019-12-01 07:24:22
问题 libjingle's developer guide quite vaguely mentions incompatibilities between libjingle's implementation of Jingle and XEP-0166's specification. It also mentions it is incompatible with XEP-0167, XEP-0176 and XEP-0177. It never goes into detail what these differences are; in fact, it is unclear if perhaps these differences have been resolved. What are the differences between XEPs and libjingle's implementation? 回答1: I've dug out specs for Google Talk's implementation (that is, the "old"

How to compile pjsip for iphone 3.0

故事扮演 提交于 2019-12-01 01:53:18
I have been trying to compile pjsip for iphone 3.0 but I have been unable to do so. I have tried following the guides on siphon and voiphone (open souce iphone projects that use pjsip). And apparently I am not the only one that is unable to compile pjsip for iphone 3.0 has anyone been able to do so succesfuly?. How can it be done?. Any help will be greatly apreciated. Thank you -Oscar This page contains step-by-step instructions for compiling the latest version of pjsip for iPhone OS 3.0 (found via the discussion on this page ). Oscar, Can you try this? http://blog.pjsip.org/2009/02/19/native

How are the CXStartCallAction isVideo property, and native video button used in CallKit?

☆樱花仙子☆ 提交于 2019-12-01 01:46:50
I'm trying to figure out what happens when the user taps the video button in the native iOS call screen. I've gone through a few tutorials and looked at the code and it doesn't appear to be a delegate method or anything. CXStartCallAction has a property: var isVideo: Bool , but I cannot seem to figure out how it is used. I've noticed that (in the Speakerbox example project) it changes the display from "Speakerbox Video" to "Speakerbox Audio", but I'm assuming it has other uses. The bigger question may be "what does the video button do?" Seems like it just opens the open, but not sure. I'm

How to compile pjsip for iphone 3.0

坚强是说给别人听的谎言 提交于 2019-11-30 20:46:17
问题 I have been trying to compile pjsip for iphone 3.0 but I have been unable to do so. I have tried following the guides on siphon and voiphone (open souce iphone projects that use pjsip). And apparently I am not the only one that is unable to compile pjsip for iphone 3.0 has anyone been able to do so succesfuly?. How can it be done?. Any help will be greatly apreciated. Thank you -Oscar 回答1: This page contains step-by-step instructions for compiling the latest version of pjsip for iPhone OS 3.0