universal-image-loader

Correct usage of Universal Image Loader

大城市里の小女人 提交于 2019-12-04 14:06:06
问题 Ok, I've been trying to optimize my photo gallery for days now (this is my first Android project). All photos are loaded via Web page. I've started using Universal Image Loader, but I'm still not content with results. Here's my class: public class Galerija extends Activity { ArrayList<RSSItem> lista = new ArrayList<RSSItem>(); ArrayList<String> lst_slika = new ArrayList<String>(); RSSItem tempItem = new RSSItem(); ImageAdapter adapter; ImageLoader imageLoader; @Override public void onCreate

android: Universal Image Loader get drawable from string array

▼魔方 西西 提交于 2019-12-04 13:49:44
Mostly I found like this on Internet public static final String[] imageurl = new String[] { "http://sample.com/sample1.png", "http://sample.com/sample1.png" }; So when loading image we just need to call imageloader.displayImage(imageurl[position], imageView, options); MY QUESTION I have string array inside arrays.xml <string-array name="sample" > <item>image1</item> <item>image2</item> <item>image3</item> <item>image4</item> </string-array> Then I'm trying to read sample string array inside arrays.xml .... ArrayList<Integer> list = new ArrayList<Integer>(); .... final Resources resources =

Black Background on image loaded with univerisal image loader

萝らか妹 提交于 2019-12-04 10:57:27
问题 As shown below. The first image is the default image linked at http://goldentrail.towardstech.com/assets/images/membersimage/buttons/eat.png. while the second image below it is the image that is loaded using uil This is the imageloader configuration File cacheDir = StorageUtils.getCacheDirectory(context); ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context) .memoryCacheExtraOptions(480, 800) // default = device screen dimensions .discCacheExtraOptions(480, 800,

Check if Image is in Cache - Universal Image Loader

↘锁芯ラ 提交于 2019-12-04 10:37:05
问题 I guess the title says it all. I tried: imageLoader.getMemoryCache().get(key); with the image uri as key, but it always return null although I enabled caching in the config. 回答1: Use MemoryCacheUtils . MemoryCacheUtils.findCachedBitmapsForImageUri(imageUri, ImageLoader.getInstance().getMemoryCache()); Memory cache can contain several bitmaps (diffenrent sizes) for one image. So memory cache use special keys, not image urls. 回答2: It should be MemoryCacheUtil s , so you should use

Android Universal Image Loader - how do I set the specs correctly?

筅森魡賤 提交于 2019-12-04 08:09:54
I have an app that loads a lot of big images remotely. When I use nostra's Universal Image Loader ( https://github.com/nostra13/Android-Universal-Image-Loader ) I often get Out Of Memory errors. I don't know how I should set up the imageloader to prevent this. This is my current ImageLoader specs: ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context) .enableLogging() .memoryCache(new WeakMemoryCache()) .build(); this.imgDispOpts = new DisplayImageOptions.Builder() .cacheInMemory() .cacheOnDisc() .imageScaleType(ImageScaleType.IN_SAMPLE_INT) .build(); this.imageLoader

Android Universal image loader, stop retry

你说的曾经没有我的故事 提交于 2019-12-04 06:16:16
问题 I use the UIL lib in my app, I get the images from my Amazon S3 server. I've overridden the BaseImageDownloader class : protected InputStream getStreamFromOtherSource(String imageId, Object extra) throws IOException { TransferManager manager = AmazonParams.getTransferManager(); File file = null; GetObjectRequest req = new GetObjectRequest(AmazonParams.BUCKET, imageId); try{ file = ImageLoader.getInstance().getDiscCache().get(imageId); Download d = manager.download(req, file); while (d.isDone(

How set custom downloader in Universal Image Loader?

房东的猫 提交于 2019-12-04 05:13:54
how to set my custom downloader? I cannot see a Builder method to change the downloader class. I want use Google HTTP Client library and I have a subclass ready, like this: import com.nostra13.universalimageloader.core.download.BaseImageDownloader; public class GoogleHttpDownloader extends BaseImageDownloader { //constructors, etc... @Override protected InputStream getStreamFromNetwork(String imageUri, Object extra) throws IOException { //new instancce of client, connect, return stream } } But, how to make UIL to use? Thanks. ImageLoaderConfiguration config = new ImageLoaderConfiguration

Combining CoverFlow and Universal Image Loader

心已入冬 提交于 2019-12-04 03:05:22
问题 I'm using fancyCoverFlow and universalImageLoader to display my custom 3D gallery :D something like below picture. My problem is it's not showing images when downloaded unless I swipe between the Gallery pictures and that picture hide from screen and when appears next time it's showing image But in Sample of UniversalImageLoader the downloaded image showing right after they download. Here is my getView code for Adapter : public View getView(int position, View view, ViewGroup parent) {

Is there a way to specify extra headers while fetching images using Universal Image Loader?

让人想犯罪 __ 提交于 2019-12-03 21:55:53
I'm trying to user the Universal Image Loader library to load my images. I trying to call a webservice api to fetch images off it, but it requires the client to attach extra http headers. i.e.: Access-Token: 124124141241421 Is there a way to dynamically do this in my project? You should implement your own ImageDownloader (extend ImageDownloader class and override InputStream getStreamFromNetwork(URI imageUri) method) and set it to configuration. Look into URLConnectionImageDownloader which is used by default, for example. You should do like this: HttpURLConnection conn = (HttpURLConnection)

UIL, Picasso - Images in adapter always reload when stop scrolling

谁说我不能喝 提交于 2019-12-03 12:26:18
I have ListView with text and large image from internet. My image item has fit width and wrap_content height. I tried to display image in background with UIL & Picasso . Both of them can work but the image always reloads when I stop scrolling, and it makes ListView flickering It looks like this: You can see that it reload downloaded and cached images when I stop scrolling (I scroll down and then scroll up) . How can I prevent this happen? <ImageView android:id="@+id/imgFeed" android:layout_width="match_parent" android:layout_height="wrap_content" android:scaleType="centerCrop"/> // UIL options