Multi-touch gesture in Sprite Kit
问题 I'm working in Swift with Sprite-Kit using XCode 6, and I have many different nodes but for the moment I only manage to detect one finger and move one node at the same time. I want to know how could I manage to detect multiple fingers in order to move multiple nodes at the same time. My actual code is : var location = CGFloat() // finger position var actualNode = -1 // node touched by the finger, -1 means no node touched override func touchesBegan(touches: NSSet, withEvent event: UIEvent) //