touches

Multi-touch gesture in Sprite Kit

孤者浪人 提交于 2019-11-26 14:47:27
问题 I'm working in Swift with Sprite-Kit using XCode 6, and I have many different nodes but for the moment I only manage to detect one finger and move one node at the same time. I want to know how could I manage to detect multiple fingers in order to move multiple nodes at the same time. My actual code is : var location = CGFloat() // finger position var actualNode = -1 // node touched by the finger, -1 means no node touched override func touchesBegan(touches: NSSet, withEvent event: UIEvent) //

Tutorial on How to drag and drop item from UITableView to UITableView [closed]

生来就可爱ヽ(ⅴ<●) 提交于 2019-11-26 08:45:48
问题 It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center. Closed 9 years ago . I\'ve been banging my head on this one for a while and I figured it out. I want to give back to the community since I\'ve gotten a lot of help from this website :). I\'m trying to copy an item from one