timer

How to use JSR223 timer in JMeter

自作多情 提交于 2020-01-05 08:52:56
问题 I want to use JSR223 timer in JMeter and not manage to execute delay, If I want to create thread delay of 30 seconds what should I write inside the script section ? 回答1: Thread delay is created by calling sleep method which wait by given parameter in milliseconds, in your case: sleep(30000); 回答2: The correct way of creating a delay via script-based timer is using return keyword, the value should have Long data type and the delay is in milliseconds. So creating a 30-seconds delay would be

How to stop a Timer object after a set interval of time?

耗尽温柔 提交于 2020-01-05 08:11:14
问题 I've assigned a string value from a text box to a date time variable.It's purpose is to serve as a flag to tell myTimer object to stop when it has reached the the time stored in workDt,(the date time variable). The current implementation I have tried is the following, where I set up an if..else statement to check if the timer's current time is equal to what was entered in the text box but it doesn't trigger the timer to stop. I set a break point on the 'if' statement and the time value is

Python Game Timer (Threads?)

穿精又带淫゛_ 提交于 2020-01-05 07:36:55
问题 I am designing a game in Python and would like to know how to make an efficient timer that can run along side my game. Note: I am using Pygame. I currently have a timer like so: import time seconds = 60 def start_timer(): global seconds while seconds > 0: print seconds seconds -= 1 time.sleep(1) However, when run in my main game function my game hangs because of the timer.sleep . def main(self): Timer.start_timer() I'm pretty sure my issue has something to do with not using threading,

How to make a timer run in the background

不打扰是莪最后的温柔 提交于 2020-01-05 07:31:13
问题 How would i go about efficiently having a timer run in the background when the application is stopped? rite now i have not done anything and the timer will continue to run when the app has been stopped but some times it will stop running without me giving it the command. This is how i am currently running my timer: if(t == null){ t = new Timer(); t.schedule(new TimerTask() { @Override public void run() { runOnUiThread(new Runnable() { public void run() { if(DHPDPS==0){ money = (DPPS+Reserve);

Why would Spring autowire fail?

北城余情 提交于 2020-01-05 05:49:11
问题 @Service public class LogProcessorServiceImpl { @Autowired private static ApplicationConfigurationService applicationConfigurationService; public static void processPageRequestsLogs() { if(applicationConfigurationService==null) { System.out.println("autowire failed"); } I have the ApplicationConfigurationService service autowired like this all over the place and it works fine. The package of this class is being scanned so that's not the problem. It might be related to the way this particular

How can I get better timed events for my games?

◇◆丶佛笑我妖孽 提交于 2020-01-05 04:55:12
问题 I have written an ordinary dispatcher timer method for creating a gameloop in WPF. I notice though that if it is set to a shorter interval than say 200 ms, it doesn't catch up correctly. I printed the seconds to screen (see code below) and compared it to my wrist watch. With a setting of 500 ms, it's okay, but if I set it much lower there is a huge discrepancy. I tried a setting of 10 ms, and that meant that the time onscreen passed only 38 seconds in a (real) minute! (Note that all my game

WPF timer countdown

只愿长相守 提交于 2020-01-05 04:48:13
问题 I am wondering about timers in WPF. what i basically know is how to make a simple count down timer (label) count down like this code: private void buttonStartOne_Click(object sender, RoutedEventArgs e) { counterOne = new DispatcherTimer(); counterOne.Tick += new EventHandler(counterOne_Tick); counterOne.Interval = new TimeSpan(0, 0, 1); counterOneTime = 10; counterOne.Start(); } private void counterOne_Tick(object sender, EventArgs e) { // code goes here if (counterOneTime > 0) {

Android: When Activity Dies, Timer is Orphaned

▼魔方 西西 提交于 2020-01-05 04:03:30
问题 I'm a relative Android newbie writing a timer application. I'm using a custom countdown timer class which is a member of the main activity class, and it spawns a Handler to run each second. When I close the app, the main activity stops, but the timer continues to run in the background, as I want. The problem is that when the activity restarts, the original timer is now an orphan, and I can't find a way of re-attaching to it. What's the best way of keeping a persistent connection to a timer

How to use Swing Timer ActionListener

爷,独闯天下 提交于 2020-01-05 03:50:06
问题 So I wanted to complete an action then pause for a certain amount of time then complete another action. I heard Thread.sleep() isn't good because it freezes the gui or something like that before completing the task. I know I need to use javax.swing.Timer or java.util.Timer for one execution task but I really don't understand how. Here's the code. Credit is a JButton . Credits.addActionListener(new ActionListener() { public void actionPerformed (ActionEvent e){ Credits.setVisible(false);

Python: threading.timer not respecting the interval

纵然是瞬间 提交于 2020-01-05 02:42:06
问题 This is a followup to another question, to which I now have a solution but the implementation doesn't seem to be behaving properly for unrelated reasons. I have the following code: import time import datetime import threading def scheduled_function(cycle): cycle += 1 print "Cycle " + str(cycle) + " complete." print "Next cycle at " + (datetime.datetime.now() + datetime.timedelta(minutes=5)).strftime("%l:%M%p") threading.Timer(300, scheduled_function(cycle)).start() # New cycle every 5 mins