Threejs make a displaced mesh (terrain model) [closed]
问题 Closed . This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing this post. Closed last year . So I have around 59k data points that I'm visualizing. Currently I'm making them into a texture, and then applying them to a plane geometry. Now the issue is that I need to show a heightmap, each datapoint has a height value, and I need to apply that to the mesh. How is the