How to use GLTF Loader in three.js? Texture and material displaying as black
问题 I'm having issues loading a gltf. The model is able to load successfully but all the textures and materials (already embedded in the .gltf) are completely black. When I view it in the gltfviewer, all the textures and materials show up correctly. I'm new to three.js so if anyone can walk me through using the GLTF loader, I would greatly appreciate it!! 回答1: This issue is essentially the same as How to use AmbientLight in combination with MeshStandardMaterial? — your model has a 100% metallic