Terrain Texturing
问题 Is there a way to blend 2 textures in a gradient manner? ex. first textures starts at top and goes to the bottom, and second one starts bottom and goes top. I want to make them loose opacity like in a gradient to create a smooth connection. Is it possible? Maybe there is some other way to create such textures? The problem is that the difference in heights in my terrain does not look really well - in one square area, one triangle has a different texture than the other. 回答1: For every terrain