testing

multiple asynchronous tests and expectation

孤人 提交于 2020-06-25 00:17:37
问题 I have multiple tests and each test is testing the same asynchronous method for different results with given parameters. I found out for asynchronous tests we have to declare an expectation, wait for expectation, and fulfil the expectation. This is fine. Each test works out correctly when done separately, but when I try to run the whole test class some tests pass and others crash or fail when they run and pass normally. I've looked all over online for "swift 3 multiple tests with expectation"

multiple asynchronous tests and expectation

落爺英雄遲暮 提交于 2020-06-25 00:16:29
问题 I have multiple tests and each test is testing the same asynchronous method for different results with given parameters. I found out for asynchronous tests we have to declare an expectation, wait for expectation, and fulfil the expectation. This is fine. Each test works out correctly when done separately, but when I try to run the whole test class some tests pass and others crash or fail when they run and pass normally. I've looked all over online for "swift 3 multiple tests with expectation"

Unresolved reference ActivityTestRule for AndroidX

扶醉桌前 提交于 2020-06-24 19:49:49
问题 I'm trying to test my UI via instrumentation test, with androidX espresso library. In my grade I have: apply plugin: 'com.android.application' apply plugin: 'kotlin-android' apply plugin: 'kotlin-android-extensions' apply plugin: "kotlin-kapt" android { compileSdkVersion 28 defaultConfig { applicationId "it.zehus.mybike" minSdkVersion 21 targetSdkVersion 28 versionCode 1 versionName "1.0" testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner" android.defaultConfig

Flutter Widget test cannot emulate different screen size properly

非 Y 不嫁゛ 提交于 2020-06-23 14:12:09
问题 Before deploying my Flutter app, I wanted to test it on multiple screen sizes to check if there is any Renderflex overflow for smaller screens. But I when first modified the screen size during widget testing to match the device I was using during the development, I realized that the widget test is throwing Render overflow errors already, even though it did not have such errors on the real device. So I asked this questions How to fix A RenderFlex overflowed during Widget Test But I after

How to test and debug Cocoa App on different version of OSx using same Mac?

我怕爱的太早我们不能终老 提交于 2020-06-23 08:27:06
问题 I made an Application using my Mac with Yosemite. On Completion of that I archived it and Then distribute to few friends, one of them have Mavericks. I faced some issues on that Mavericks System. With the occurrence of this thing, following queries raised in my mind, Can I check my application on different OSX version, without running it actually on different MACs? Can I also debug my application with different OSX Versions, using a system having single Osx? In Nutshell, I want to know, is it

Mocha runs only one test

倾然丶 夕夏残阳落幕 提交于 2020-06-18 04:04:41
问题 I have a sails.js app that I want to test with mocha, in my test folder I have 2 tests, but when I run mocha only one test gets executed. Test1.js var request = require('supertest'); describe.only('UserController', function() { describe('#login()', function() { it('should redirect to /mypage', function (done) { done(); }); }); }); Test2.js describe.only('UsersModel', function() { describe('#find()', function() { it('should check find function', function (done) { done(); }); }); }); I run

NODE_ENV with Jest

亡梦爱人 提交于 2020-06-17 02:04:42
问题 I am migrating from Mocha to Jest. My test import the 'config' package, which selects a configuration file or another depending on the NODE_ENV variable. However, it looks like NODE_ENV variable is found by config while running the test from Jest Next line does not work (that is, NODE_ENV is ignored): NODE_ENV=test jest test/*.js --notify --config jest.config.json As a consequence the 'config' package reports: console.error node_modules/config/lib/config.js:1727 WARNING: NODE_ENV value of

NODE_ENV with Jest

ⅰ亾dé卋堺 提交于 2020-06-17 02:04:29
问题 I am migrating from Mocha to Jest. My test import the 'config' package, which selects a configuration file or another depending on the NODE_ENV variable. However, it looks like NODE_ENV variable is found by config while running the test from Jest Next line does not work (that is, NODE_ENV is ignored): NODE_ENV=test jest test/*.js --notify --config jest.config.json As a consequence the 'config' package reports: console.error node_modules/config/lib/config.js:1727 WARNING: NODE_ENV value of

How to test a library against different Python *patch* versions?

一笑奈何 提交于 2020-06-17 00:04:30
问题 I'm writing a library and want to test against different Python patch versions, like 3.7.1, 3.7.2, etc I've been using tox for a long time, however, according to this answer, it doesn't really support this kind of usage. Any suggestions? 回答1: For a one of check against 3.8.1 (assuming your python3.8 points to 3.8.2) you can use the discover flag tox --discover /path/to/python3.8.1 -e py38 If you want to define an environment that always uses 3.8.1 you can do that by defining a new tox

Angular Spectator setInput not working for non-string input

此生再无相见时 提交于 2020-06-16 18:01:10
问题 I've successfully converted my project to use Jest in place of Karma/Jasmine and I have lots of tests that are working just fine. I'm trying to do what should be a very simple test using Spectator (^5.2.1) but it's not working. I'm trying to test a library component that uses mat-table to render a table. Inputs are title:string, columns: BehaviorSubject<MyColumnDefType> | MyColumnDefType[], dataSource: MyDataSource | any[] The component works fine, and all my other tests work, up until I