TCP-IP client-server application to manipulate a dictionary
问题 I am writing a Client-server program. The Server would hold a dictionary, and clients are able to add an update key-values to the dictionary. Suppose a client- 'A' adds an item (1, 111) . When another client- 'B' wants to update the value of (1, 111) , it has to seek a confirmation from 'A' , and vice versa. Kindly, take a look at the following program: using MyClientServerLib; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System