synthesizer

Simple embeddable MidiSynth for iOS?

纵然是瞬间 提交于 2019-11-28 19:43:40
I have a guitar diagram app for Android that I am porting to iOS. Android has a embedded midi synthesizer (sonivox), so I can generate midi files and let Android handle the playback. Is there a way to do this on iOS? Or are there very lightweight embeddable synths for iOS? Update: My answer is out-of-dated. @lukebuehler's answer is much appropriate. If you don't mind non-opensource solution, try FMOD . Being a commercial audio engine for games, fmod equips a simple MIDI synth. I've tried the free evaluation version. It plays GM MIDI files correctly on my iPhone 3G. If what you want is not just

Objective-C synthesize property name overriding

痴心易碎 提交于 2019-11-28 05:29:58
I am trying to understand the purpose of the synthesize directive with property name overriding. Say that I have an interface defined as follow: @interface Dummy ... { UILabel *_dummyLabel; } @property (retain, nonatomic) UILabel *dummyLabel; And in the implementation file, I have: @synthesize dummyLabel = _dummyLabel; From what i understand, "dummyLabel" is just an alias of the instance variable "_dummyLabel". Is there any difference between self._dummyLabel and self.dummyLabel? Yes. self._dummyLabel is undefined, however _dummyLabel is not. Dot syntax expands out to simple method invocations

What is common case for @dynamic usage?

 ̄綄美尐妖づ 提交于 2019-11-28 04:36:03
问题 There is previous post about difference of @synthesize and @dynamic. I wanna to know more about dynamic from the perspective of how to use @dynamic usually. Usually we use @dynamic together with NSManagedObject // Movie.h @interface Movie : NSManagedObject { } @property (retain) NSString* title; @end // Movie.m @implementation Movie @dynamic title; @end Actually there are no generated getter/setter during compiler time according to understanding of @dynamic, so it is necessary to implement

Beginner Digital Synth [closed]

你。 提交于 2019-11-27 17:03:57
问题 I'm looking into writing a audio syntesizer in Java, and was wondering if anybody has any advice or good resources for writing such a program. I'm looking for info on generating raw sound waves, how to output them into a usable form (playing over speakers), as well as general theory on the topic. Thanks guys. 回答1: This problem is basically about mapping functions to arrays of numbers. A language that supports first-class functions would come in really handy here. Check out http://www.harmony

how I can change the voice synthesizer gender and age in C#?

那年仲夏 提交于 2019-11-27 08:38:21
I would like to change the gender and age of the voice of System.Speech in c#. For example, a girl of 10 years but can not find any simple example to help me adjust the parameters. First, check which voices you have installed by enumerating the GetInstalledVoices method of the SpeechSynthesizer class, and then use SelectVoiceByHints to select one of them: using (SpeechSynthesizer synthesizer = new SpeechSynthesizer()) { // show installed voices foreach (var v in synthesizer.GetInstalledVoices().Select(v => v.VoiceInfo)) { Console.WriteLine("Name:{0}, Gender:{1}, Age:{2}", v.Description, v

Objective-C synthesize property name overriding

蓝咒 提交于 2019-11-27 01:02:23
问题 I am trying to understand the purpose of the synthesize directive with property name overriding. Say that I have an interface defined as follow: @interface Dummy ... { UILabel *_dummyLabel; } @property (retain, nonatomic) UILabel *dummyLabel; And in the implementation file, I have: @synthesize dummyLabel = _dummyLabel; From what i understand, "dummyLabel" is just an alias of the instance variable "_dummyLabel". Is there any difference between self._dummyLabel and self.dummyLabel? 回答1: Yes.

how I can change the voice synthesizer gender and age in C#?

不想你离开。 提交于 2019-11-26 14:14:01
问题 I would like to change the gender and age of the voice of System.Speech in c#. For example, a girl of 10 years but can not find any simple example to help me adjust the parameters. 回答1: First, check which voices you have installed by enumerating the GetInstalledVoices method of the SpeechSynthesizer class, and then use SelectVoiceByHints to select one of them: using (SpeechSynthesizer synthesizer = new SpeechSynthesizer()) { // show installed voices foreach (var v in synthesizer