synchronization

What is the synchronization cost of calling a synchronized method from a synchronized method?

血红的双手。 提交于 2019-11-30 11:27:04
Is there any difference in performance between this synchronized void x() { y(); } synchronized void y() { } and this synchronized void x() { y(); } void y() { } chrylis Yes, there is an additional performance cost, unless and until the JVM inlines the call to y() , which a modern JIT compiler will do in fairly short order. First, consider the case you've presented in which y() is visible outside the class. In this case, the JVM must check on entering y() to ensure that it can enter the monitor on the object; this check will always succeed when the call is coming from x() , but it can't be

Thread and Queue

一世执手 提交于 2019-11-30 10:59:36
问题 I am interested in knowing what would be the best way to implement a thread based queue. For example: I have 10 actions which I want to execute with only 4 threads. I would like to create a queue with all the 10 actions placed linearly and start the first 4 action with 4 threads, once one of the thread is done executing, the next one will start etc - So at a time, the number of thread is either 4 or less than 4. 回答1: There is a Queue class in thread in the standard library. Using that you can

When does a dictionary throw an IndexOutOfRangeException on Add or ContainsKey?

我的梦境 提交于 2019-11-30 10:58:36
On a busy ASP .NET website, I have a Dictionary, which acts as a cache, basically storing key/value pairs for later retrieval. On high load, the Dictionary some times get into a state, where it always throws an IndexOutOfRangeException whenever i call the ContainsKey or Add method. The exception happens inside the private FindEntry method. I am suspecting that this might be due to a synchronization issue, but I am not sure. Can anyone tell me under which circumstances this can happen ? My goal is to gather enough information so that I can reproduce the issue in the dev environment. The

How can i synchronize two database tables with PHP?

别说谁变了你拦得住时间么 提交于 2019-11-30 10:26:59
I need to use PHP to copy data from one MySQL database to another. I can build and array of all the values to go into the other database but first I want to make sure the database has the correct fields before inserting. For example say I am going to be copying data from tableA to tableB. I can set up tableB to look just like tableA but in the future I may add columns to tableA and forget to add them to tableB, then my PHP script will try to insert data into a column that doesn't exist in tableB and it will fail. So what I want to do is compare tableA to tableB and any columns that tableA has

Definition of “synchronization primitive”

别说谁变了你拦得住时间么 提交于 2019-11-30 10:26:33
问题 What exactly does the term synchronization primitive mean? For example: mutex, critical section, waitable timer, event, monitor, conditional variable, semaphore. Are all of them synchronization primitives? Are there any other synchronization primitives I have not listed? And are these a valid questions? 回答1: Synchronization primitives are simple software mechanisms provided by a platform (e.g. operating system) to its users for the purposes of supporting thread or process synchronization.

Synchronized Array (for likes/followers) Best Practice [Firebase Swift]

倾然丶 夕夏残阳落幕 提交于 2019-11-30 10:24:59
I'm trying to create a basic following algorithm using Swift and Firebase. My current implementation is the following: static func follow(user: FIRUser, userToFollow: FIRUser) { database.child("users").child(user.uid).observeSingleEventOfType(.Value, withBlock: { (snapshot) in var dbFollowing: NSMutableArray! = snapshot.value!["Following"] as! NSMutableArray! dbFollowing?.addObject(userToFollow.uid) self.database.child("users/"+(user.uid)+"/").updateChildValues(["Following":dbFollowing!]) //add user uid to userToFollows followers array in similar way }) { (error) in print("follow - data could

How can I redirect the stdout and stderr of a command to both the console and a log file while outputting in real time?

|▌冷眼眸甩不掉的悲伤 提交于 2019-11-30 10:23:25
The following bit of code does exactly what I want, except it only prints to the console. cmd := exec.Command("php", "randomcommand.php") cmd.Stdout = os.Stdout cmd.Stderr = os.Stderr if err := cmd.Run(); err != nil { log.Fatal(err) } randomcommand.php: // randomcommand.php simply alternates output between stdout and stderr 20 times $stdout = fopen('php://stdout', 'w+'); $stderr = fopen('php://stderr', 'w+'); for ($i = 1;$i <= 20; $i++) { fwrite($stdout, "stdout $i\n"); fwrite($stderr, "stderr $i\n"); } Output: stdout 1 stderr 1 stdout 2 stderr 2 stdout 3 stderr 3 stdout 4 stderr 4 stdout 5

Synchronization for multiple readers, single writer?

◇◆丶佛笑我妖孽 提交于 2019-11-30 10:04:11
Another synchronization question...I hope you guys don't get annoyed ;) Assume the following scenario: one central data structure (very large, so I don't really want to make it immutable and copy it around whenever a change occurs. I even don't want to keep multiple copies in memory), multiple reader threads that access that data structure read-only and one writer thread which keeps the data structure up to date in the background. I currently synchronize all accesses to the data structure, which works just fine (no synchronization effects, no deadlocks). What I don't like about this approach

How to Sleep a thread until callback for asynchronous function is received?

回眸只為那壹抹淺笑 提交于 2019-11-30 09:37:09
I have a function that needs to be executed only when a callback is received from asynchronous function. Like I call asynchronous function Stop() and soon after that I call asynchronous function Start() . The Issue before Stop CallBack is received Start() is called and thus I am getting issues. Also I can not separate the calling of two functions Like I can not do this.: public void SomeFunction() { Stop(); } public void Stop_CallBack(eventargs e) { Start(); } I have to do this: public void SomeFunction() { Stop(); //Do something; Start(); } but before I receive Stop call back my start()

synchronized object not locked by thread before notifyAll()

柔情痞子 提交于 2019-11-30 09:23:26
问题 I want to have a boolean to notify some sections of the system that a specific service started. For some strange reason I'm getting the error java.lang.IllegalMonitorStateException: object not locked by thread before notifyAll() . What is strange is that the notifyAll() is inside a synchronized block that takes control over the object that I call notifyAll() on. My class starts like this: public class MyService { public static Boolean notifier = Boolean.valueOf(false); @Override public void