synchronization

What's the point of this synchronization?

北城余情 提交于 2019-12-01 01:36:35
What is the point of the synchronization here? Why not just use mConnectedThread.write(out) ? The code snippet is from the BluetoothChat sample for Android (found here) /** * Write to the ConnectedThread in an unsynchronized manner * @param out The bytes to write * @see ConnectedThread#write(byte[]) */ public void write(byte[] out) { // Create temporary object ConnectedThread r; // Synchronize a copy of the ConnectedThread synchronized (this) { if (mState != STATE_CONNECTED) return; r = mConnectedThread; } // Perform the write unsynchronized r.write(out); } Synchronization is needed to ensure

Why is InvokeRequired preferred over WindowsFormsSynchronizationContext?

寵の児 提交于 2019-12-01 01:27:59
问题 Anytime the beginner asks something like: How to update the GUI from another thread in C#?, the answer is pretty straight: if (foo.InvokeRequired) { foo.BeginInvoke(...) } else { ... } But is it really good to use it? Right after non-GUI thread executes foo.InvokeRequired the state of foo can change. For example, if we close form right after foo.InvokeRequired , but before foo.BeginInvoke , calling foo.BeginInvoke will lead to InvalidOperationException : Invoke or BeginInvoke cannot be called

Using “notify()” & “wait()” instead of “suspend()” and “resume()” to control a thread

你。 提交于 2019-12-01 00:11:56
I'm trying to learn how to pause and resume a thread in java. I'm using an Applet that implements Runnable has 2 buttons "Start" and "Stop". public void init(){ th = new Thread(this); th.start(); btn_increment = new Button("Start"); btn_increment.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent ev){ th.notify(); } }); add(btn_increment); btn_decrement = new Button("Stop"); btn_decrement.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent ev){ try{ th.wait(); } catch(InterruptedException e) { e.printStackTrace(); } } }); add(btn

Threads and simple Dead lock cure

a 夏天 提交于 2019-12-01 00:08:26
问题 When dealing with threads (specifically in C++) using mutex locks and semaphores is there a simple rule of thumb to avoid Dead Locks and have nice clean Synchronization? 回答1: A good simple rule of thumb is to always obtain your locks in a consistent predictable order from everywhere in your application. For example, if your resources have names, always lock them in alphabetical order. If they have numeric ids, always lock from lowest to highest. The exact order or criteria is arbitrary. The

How to unit test synchronized code

本秂侑毒 提交于 2019-11-30 23:54:34
问题 I am new to Java and junit. I have the following peice of code that I want to test. Would appreciate if you could send your ideas about what's the best way to go about testing it. Basically, the following code is about electing a leader form a Cluster. The leader holds a lock on the shared cache and services of the leader get resumed and disposed if it somehow looses the lock on the cache. How can i make sure that a leader/thread still holds the lock on the cache and that another thread

SQL Server 2005 - Syncing development/production databases

99封情书 提交于 2019-11-30 22:23:40
I've got a rather large SQL Server 2005 database that is under constant development. Every so often, I either get a new developer or need to deploy wide-scale schema changes to the production server. My main concern is deploying schema + data updates to developer machines from the "master" development copy. Is there some built-in functionality or tools for publishing schema + data in such a fashion? I'd like it to take as little time as possible. Can it be done from within SSMS? Thanks in advance for your time I suggest using RedGate's tools (this is not advertisment, but real life experience

Guaranteeing mutex safety with async signals

孤街浪徒 提交于 2019-11-30 22:18:10
First, I am aware that the mutexes are not considered async-safe normally. This question concerns the use of sigprocmask to make mutexes safe in a multithreaded program with async signals and signal handlers. I have some code conceptually like the following: struct { int a, b; } gvars; void sigfoo_handler(int signo, siginfo_t *info, void *context) { if(gvars.a == 42 || gvars.b == 13) { /* run a chained signal handler */ } } /* called from normal code */ void update_gvars(int a, int b) { gvars.a = a; gvars.b = b; } gvars is a global variable which is too large to fit in a single sig_atomic_t .

Synchronize access to static variables in sql server SQLCLR

半腔热情 提交于 2019-11-30 21:58:09
I have written an assembly which is integrated in sql server, providing some stored procedures written in C#. The assembly has a readonly static variable holding some configuration data. This data is manipulated via stored procedures, which are also provided by the assembly. Obviously I have to synchronize access to this static variable. I tried to use lock(someGuard) { // ... access static configuration } inside my configuration class. But then I get a HostProtectionException, telling me, that the assembly has to run with full trust to do that. Is there a better way to do that? There is

How to find that Mutex in C# is acquired?

家住魔仙堡 提交于 2019-11-30 21:41:05
问题 How can I find from mutex handle in C# that a mutex is acquired? When mutex.WaitOne(timeout) timeouts, it returns false . However, how can I find that from the mutex handle? (Maybe using p/invoke.) UPDATE : public class InterProcessLock : IDisposable { readonly Mutex mutex; public bool IsAcquired { get; private set; } public InterProcessLock(string name, TimeSpan timeout) { bool created; var security = new MutexSecurity(); security.AddAccessRule(new MutexAccessRule(new SecurityIdentifier

Synchronized Block within Synchronized Method

和自甴很熟 提交于 2019-11-30 21:39:36
I'm looking at some code in a third party library that contains a synchronized method, and within this method there is a synchronized block that locks on an instance variable. It's similar to this: public class Foo { final Bar bar = new Bar(); public synchronized void doSomething() { // do something synchronized(bar) { // update bar } } ... } Does this make sense? If so, what benefits are there to having a synchronized statement within a synchronized method? Given that a synchronized method locks on the entire object, it seems redundant to me. Perhaps this approach makes sense when working